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Blood Pact

Blood Pact

Starting at 2nd level your understanding of Haemomancy allows you to consume a Haemomancer Hit Die as an action to gain 1d10 temporary hit points. This can only be done once before you take a long rest.
After 9th level, add your Constitution modifier to this value.
At 15th level, add your Proficiency bonus and your Constitution Modifier to this value.
At 17th level, you are now able to consume an extra Haemomancer Hit Die before your long rest.

World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

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