Unknown
2-level Enchantment
You play a brash and uneven melody and magically amplify the sound around a creature within sight. The creature hears the sharp sound in its mind and must make a Wisdom Saving Throw. On a failed save, they take 2d6 psychic damage and have disadvantage on saving throws to maintain concentration spells until the start of your next turn.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.
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