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What is this system and how to use it. Getting started as a player

Carnal Creed
Ongoing 190 Words

What is this system and how to use it.

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Foreword

This system is designed to be versatile and adaptable, capable of bending to the needs of the group, campaign, and world. It accommodates a variety of playstyles and settings, ensuring that every table can shape the experience to fit their vision.

To facilitate this adaptability, the system includes five adjustable rule gradients:

  • Complexity: Rules can be toggled on or off to increase simplicity or depth.

  • Gods: Deities can be an integral force or a mere belief with no tangible impact.

  • Time Period: The game supports any historical or futuristic setting.

  • Magic: Magic’s role can range from nonexistent to the backbone of civilization.

  • Realism: Playstyles range from arcade-like action to hyperrealistic combat and physics.

This system serves as a framework, encouraging Game Masters (GMs) to modify rules as necessary. The only immutable rules are:

  1. The rules are malleable to suit the group’s needs.

  2. All participants—GMs and players alike—deserve to have fun, while respecting each other.

Campaign settings influence available mechanics. A modern game may feature hacking in the tech tree, while a futuristic game might include railguns and energy weapons. Players should collaborate with the GM to ensure cohesive world-building.

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