{"name":"Val Dachral, The Mountain Dread","race":"Dragon (red)","profession":"","challenge_rating":"25","proficiency_bonus":"+8","size":"Gargantuan","languages":"Common, Draconic, Orcish","alignment":"Neutral Evil","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"22 (natural armor)","hit_points":"624 (32d20 + 288)","strength":"30","dexterity":"14","constitution":"29","intelligence":"18","wisdom":"18","charisma":"23","base_movement":"40","fly_movement":"80","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"40","senses":"blindsight 120 ft., passive perception 22","skills":"Athletics +18, Intimidation +14, Perception +12, Stealth +10","saving_throws":"Dex +10, Con +17, Wis +12, Cha +14","damage_vulnerabilities":"","damage_resistances":"thunder","damage_immunities":"fire","condition_immunities":"","spellcasting":"[b][i]Innate Spellcasting.[\/i][\/b] Val Dachral casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 22):","cast_at_will":"","cast_one_per_day":"erupting earth, fireball, haste, immolation, incendiary cloud, power word pain","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[b][i]Multiattack.[\/i][\/b] Val Dachral can use his Frightful Presence. He then makes three attacks: one with his bite and two with his claws.\r\n\r\n[i][b]Bite.[\/b] Melee Weapon Attack: [\/i]+18 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage.\r\n\r\n[i][b]Claw.[\/b] Melee Weapon Attack:[\/i] +18 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.\r\n\r\n[i][b]Tail.[\/b] Melee Weapon Attack:[\/i] +18 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.\r\n\r\n[b][i]Frightful Presence.[\/i][\/b] Each creature of Val Dachral's choice that is within 120 feet of Val Dachral and aware of him must succeed on a DC 22 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Val Dachral's Frightful Presence for the next 24 hours.\r\n\r\n[b][i]Fire Breath (Recharge 5\u20136).[\/i][\/b] Val Dachral exhales fire in a 90-foot cone. Each creature in that area must make a DC 25 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.\r\n\r\n[b][i]Mountain-Splitting Roar (Recharges after a short or long rest). [\/i][\/b]Val Dachral emits a terrible roar, audible up to 1 mile away. Each creature within 120 feet of Val Dachral that can hear him must make a DC 25 Constitution saving throw. Creatures within 60 feet of Val Dachral make the saving throw with disadvantage. On a failed save, a creature takes 44 (8d10) thunder damage and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone.","reactions":"","legendary_actions":"Val Dachral can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. Val Dachral regains spent legendary actions at the start of his turn.\r\n[ul]\r\n[li][b]Detect. [\/b]Val Dachral makes a Wisdom (Perception) check.[\/li]\r\n[li][b]Tail Attack.[\/b] Val Dachral makes a tail attack.[\/li]\r\n[li][b]Wing Attack (Costs 2 Actions).[\/b] Val Dachral beats his wings. Each creature within 15 feet of Val Dachral must succeed on a DC 26 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. Val Dachral can then fly up to half his flying speed.[\/li]\r\n[\/ul]\r\n","lair_description":"","lair_actions":"On initiative count 20 (losing initiative ties), Val Dachral takes a lair action to cause one of the following effects; Val Dachral can't use the same effect two rounds in a row:\r\n[ul]\r\n[li][b][i]Volcanic Spew. [\/i][\/b]Magma erupts from a point on the ground the dragon can see within 120 feet of it, creating a 20-foot-high, 5-foot-radius geyser. Each creature in the geyser's area must make a DC 15 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.[\/li]\r\n[li][i][b]Mountain Shaker.[\/b] [\/i]The earth shatters in a 15-foot radius circle centered on point on the ground within 120 feet of the dragon. Each creature other than the dragon on the ground in that area must succeed on a DC 15 Dexterity saving throw or take 3 (1d6) bludgeoning damage and be knocked prone. Additionally, the ground in that area becomes difficult terrain until cleared.[\/li]\r\n[li][b][i]Noxious Smoke.[\/i][\/b] A cloud of thick, dark smoke fills a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The sphere spreads around corners, and its area is heavily obscured. A creature other than the dragon that starts its turn in the cloud or enters it for the first time on its turn must succeed on a DC 15 Constitution saving throw or be poisoned until the end of its turn. The cloud lasts until initiative count 20 on the next round.[\/li]\r\n[\/ul]\r\n","regional_effects":"The region containing a legendary red dragon's lair is warped by the dragon's magic, which creates one or more of the following effects:\r\n[ul]\r\n[li][b][i]Tremors. [\/i][\/b]Small earthquakes are common within 6 miles of the dragon's lair.[\/li]\r\n[li][b][i]Sulfuric Water.[\/i] [\/b]Water sources within 1 mile of the lair are supernaturally warm and tainted by sulfur.[\/li]\r\n[li][b][i]Desertification.[\/i][\/b] Precipitation is almost nonexistent within 6 miles of the dragon's lair, making the land parched and arid and most plant life withered and brown.[\/li]\r\n[li][b][i]Fiery Senses.[\/i][\/b] The dragon can hear up to 30 feet through any open flame within 1 mile of the dragon's lair.[\/li]\r\n[li][b][i]Ominous Flames.[\/i][\/b] Open flames within 6 miles of the dragon's lair are tinged dark red, hiss and crackle constantly, and throw off embers and showers of sparks.[\/li]\r\n[\/ul]\r\n","image_gallery_id":"3300644","source":"homebrew","tags":"dragon,ancient,legendary","isShared":"on","templateId":"3087","blockId":"1020472","world":"f7cbf739-1d79-4a46-a0b6-0c13a9945fe4","folder":"14912"}