{"name":"Detect Magic","level":"Mystic 0 | Technomancer 0","school":"Divination","casting_time":"1 standard action","range":"close (25 ft. + 5 ft.\/2 levels","effect":"-","target":"-","duration":"instantaneous","saving_throw":"none","spell_resistance":"Yes","description_":"You determine whether a creature or object has been poisoned, is diseased, is cursed, or is suffering a similar affliction. If the target is poisoned or diseased, you automatically detect that fact and can determine the exact type of poison or disease with a successful DC 20\r\nIntelligence or Wisdom check. If you are trained in Life Science or Medicine (depending on the nature of the poison or disease), you can attempt a DC 20 check of that skill if you fail your Wisdom or Intelligence check. If the target is cursed or suffering from a similar affliction, you must succeed at a DC 20 Intelligence or Wisdom check to determine that fact. You can then determine the exact nature of the curse with a successful DC 25 Mysticism check.","tags":"Starfinder, Spell, Mystic 0, Technomancer 0","isShared":"on","templateId":"11018","blockId":"1043717","world":"d4bf4c08-d4ce-4fa5-9cfd-5e863529f9b6","folder":"15482"}