{"name":"Enthralled Reanimation","prerequisites":"Any character or creature with the @[Enthralled](condition:912236df-d54f-495c-aba0-7bc62f49a83e) condition automatically receives this feat.","description":"[p]When any source of damage would reduce a thrall's HP to 0, the thrall makes a DC 10 Constitution saving throw. On failure, the thrall dies with no other effect. On success, on the start of the thrall's next turn, the thrall regains 1\/2 of its maximum HP, rounded up, as it rises from death in a zombie-like state. The re-animated thrall is now considered undead and is prone.[\/p]\r\n[p]Re-animated thralls immediately die if released from enthrallment or after [roll:2d4] hours. A re-animated thrall cannot re-animate a second time.[\/p]\r\n[p]For CR calculation, any creature with this feat should increase its effective HP by 1\/2 of its maximum HP.[\/p]\r\n[p]See @[Enthralled](condition:912236df-d54f-495c-aba0-7bc62f49a83e) for more details.[\/p]","tabledata":"","tags":"Campaign: Dragons Bane, Enthralled, condition, D&D5e, feat","isShared":"on","templateId":"20","blockId":"1061022","world":"a913f61a-872a-426d-8810-fbebc5c8ce64","folder":""}