{"name":"Anireth - First Men","overview":"[h2]Forged by Darkness[\/h2]\r\nOnce human, corrupted by the Secondary World\r\nand its icy power after the fall of Xivanis. All that\r\nremains are a small number of them, often unseen\r\nby other populations.","image_id":"3679744","ability_score_increase":"Your Intelligence score increases by 2, and another ability of your choice increases by 1.","age":"Anireth live longer than humans and can live up to 150 years of age, despite having a similar aging process.","alignment":"Anireth tend to struggle against their dark side, although many of them remain neutral or act to help the community; some, however, allow themselves to be easily charmed by darkness.","size":"Medium","speed":"30ft","languages":"You can speak, read, and write in Common; you can also understand and speak the Whisper of Echoes.","parent_race":"","sub_races":"","race_features":"[ul][li][b][i]Darkvision: [\/i][\/b]Due to your familiarity with life in the\r\ndarkness , you have Darkvision up to a range of 60 feet.[\/li]\r\n[li][b][i]Spectral Translation:[\/i][\/b] At 1st level, as an action you\r\ncan phase halfway through to the ethereal plane and\r\nmove your speed; during this movement, opportunity\r\nattacks against you have Disadvantage, you ignore\r\ndifficult terrain, and can traverse the space occupied by\r\nother creatures or solid objects (but cannot end your\r\nmovement in a occupied space); this feature can be used\r\nonce, then you regain its use when you complete a short\r\nor long rest.[\/li]\r\n[li][b][i]Dark Legacy:[\/i][\/b] You possess a special predisposition to\r\ndarkness that has contaminated your lineage; starting at\r\n1st level, add your Intelligence Modifier to Soul Points\r\nearned at each level; starting at 5th level; you can cast\r\nthe detect magic spell once, then you regain its use after\r\nyou complete a long rest (your spellcasting ability for\r\nthis feature is Intelligence).[\/li]\r\n[li][b][i]Spectral Presence:[\/i][\/b] You have Proficiency in Intimidation.[\/li]\r\n[li][b][i]Sensitivity to Grim Weapons:[\/i][\/b] Your connection to \u00c8nferun\r\nmakes you susceptible to blows from Grim Weapons,\r\nas if you were a Fiend (attacks dealt to you are to be\r\nconsidered magical and have Advantage); this, however,\r\ndoes not prevent you from wielding them in combat.[\/li][\/ul]","description":"[p]The Anireth all possess the same racial traits, derived from\r\ntheir dark heritage. Although they are easily identifiable from\r\nthe diaphanous complexion, ice-colored eyes and silver-colored\r\nhair, the corruption of the Dark Mirror can manifest\r\nitself with unique characteristics. The player can choose, if\r\nthey want, to assign a unique physical trait that will make the\r\ncharacter more or less monstrous, such as long claws, small\r\nhorns, a tail, scales or spines, a variable number of phalanges\r\nor even strange skin spots in the shape of mysterious symbols.\r\nThose born with monstrous traits that are too evident are often\r\nabandoned at birth, in order to avoid attracting further\r\nprejudice towards the family.[\/p]\r\n[p]Height is that of a human.[\/p]","source":"","jsondata":"","tags":"First Men, Anireth, Human","isShared":"on","templateId":"5520","blockId":"1096300","world":"11838046-c0f9-4ba7-b9ff-eb170dcb2c20","folder":"17032"}