{"name":"Halfling","overview":"","image_id":"","ability_score_increase":"Dexterity score increases by 2 ","age":"A halfling reaches adulthood at the age of  20 and generally lives into the middle of his or her second century","alignment":"Most halflings are lawful good. As a rule,  they are goad-hearted and kind, hate to see others in  pain, and have no tolerance for oppression. They are  also very orderly and traditional, leaning heavily on  the support of their community and the comfort of  their old ways. ","size":"Small","speed":"25ft","languages":"Common, Halfling","parent_race":"","sub_races":"","race_features":"Lucky. When you roll a 1 on an attack roll, ability\r\ncheck, or saving throw, you can reroll the die and must\r\nuse the new roll.\r\n\r\nBrave. You have advantage on saving throws against\r\nbeing frightened.\r\n\r\nMilling Nimbleness. You can move through the\r\nspace of any creature that is of a size larger than yours. ","description":"","source":"","jsondata":"","tags":"","templateId":"5520","blockId":"1108864","world":"23b25cee-c679-4b67-9776-5fb3f561e262","folder":"17418","isShared":"on"}