{"name":"Adventures","random_dice_table":"d100|Outcome\r\n1-10|You nearly died. You have nasty scars on your body, and you are missing an ear, [roll:1d3] fingers, or [roll:1d4] toes.\r\n11-20|You suffered a grievous injury. Although the wound healed, it still pains you from time to time.\r\n21-30|You were wounded, but in time you fully recovered.\r\n31-40|You contracted a disease while exploring a filthy warren. You recovered from the disease, but you have a persistent cough, pockmarks on your skin, or prematurely gray hair.\r\n41-50|You were poisoned by a trap or a monster. You recovered, but the next time you must make a saving throw against poison, you make the saving throw with disadvantage.\r\n51-60|You lost something of sentimental value to you during your adventure. Remove one trinket from your possessions.\r\n61-70|You were terribly frightened by something you encountered and ran away, abandoning your companions to their fate.\r\n71-80|You learned a great deal during your adventure. The next time you make an ability check or a saving throw, you have advantage on the roll.\r\n81-90|You found some treasure on your adventure. You have [roll:2d6] gp left from your share of it.\r\n91-99|You found a considerable amount of treasure on your adventure. You have [roll:1d20+50] gp left from your share of it.\r\n100|You came across a common magic item (of the DM's choice).","tags":"XGE, XGtE","isShared":"on","templateId":"79","blockId":"1111253","world":"e5cd9a4d-3865-4943-aa5f-dbcb1eefb467","folder":"17248"}