{"name":"Divine Lance","level":"Cantrip 1","type":"Spell","school":"Evocation","traits":"Attack, Cantrip, Evocation","tradition_arcane":"0","tradition_divine":"1","tradition_occult":"0","tradition_primal":"0","component_material":"0","component_somatic":"1","component_verbal":"1","component_focus":"0","cast":"2 Actions","range":"30 feet","target":"1 Target","duration":"","saving_throw":"","description":"You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.\r\nHeightened (+1) The damage increases by 1d4.","jsondata":"","tags":"","templateId":"4003","blockId":"1127096","world":"","isShared":"on"}