{"name":"Chill Touch","level":"Cantrip","type":"Spell","school":"Necromancy","traits":"negative","tradition_arcane":"0","tradition_divine":"1","tradition_occult":"0","tradition_primal":"0","component_material":"0","component_somatic":"1","component_verbal":"1","component_focus":"0","cast":"","range":"touch","target":"1 living or undead creature","duration":"","saving_throw":"Fortitude","description":"Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.\r\n\r\n* [b]Living Creature[\/b] The spell deals negative damage equal to [roll:8d4] plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also enfeebled 1 for 1 round on a critical failure.\r\n\r\n* [b]Undead Creature[\/b] The target is flat-footed for 1 round on a failed Fortitude save. On a critical save, the target is also fleeing for 1 round unless it succeeds at a Will save.\r\n\r\n[b]Heightened (+1)[\/b] The negative damage to living creatures increases by [roll:1d4].[br]\r\n[b]This spell has been auto-heightened.[\/b]","jsondata":"","tags":"","templateId":"4003","blockId":"1162227","world":"16b862cc-ebe6-4eb5-8eab-e92f8f57f7cb","folder":"","isShared":"on"}