{"name":"Voice of Comfort","level":"1","type":"Focus","school":"unknown","traits":"Arteal, Auditory, Champion, Healing, Necromancy, Positive","tradition_arcane":"0","tradition_divine":"1","tradition_occult":"0","tradition_primal":"0","component_material":"0","component_somatic":"0","component_verbal":"1","component_focus":"0","cast":"[pf:1a]","range":"15 feet","target":"1 willing living creature or 1 undead creature","duration":"instant","saving_throw":"basic Fortitude","description":"Your voice becomes infused with positive energy, healing a living creature or damaging an undead creature with a sound. If you use voice of comfort on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a \u20132 status penalty to AC for 1 round.\r\n\r\nVoice of Comfort automatically fails to affect deaf targets, but it doesn't consume a focus point. \r\n\r\n[b][Heightened (+1)]: [\/b] The amount of healing increases by 6, and the damage to an undead target increases by 1d6.","jsondata":"","tags":"","templateId":"4003","blockId":"1207084","world":"2b80c3bd-13f5-47bd-b9eb-6fdd248ba3d6","folder":"20332","isShared":"on"}