{"name":"Silicon Armor Casing","item_type":"Armor Upgrade (Any)","level":"8","price":"10000","bulk":"1","hands":"\u2014","capacity":"10","usage":"See Text","system":"1 Slot","dose":"\u2014","description":"A thick silicon coating infused with magitech photocells coats your armor. A silicon armor casing can store up to 10 charges, but it can\u2019t be charged via conventional recharging methods; instead, for every 8 hours spent in an area of normal or bright light illuminated by a star, the silicon armor casing gains 1 charge. As a move action, you can expend 1 charge either to recharge 1 day of the armor\u2019s environmental protections, or to restore 1 charge to one of the armor\u2019s other armor upgrades. As a swift action, you can expend 2 of the armor casing\u2019s charges to empower a melee or ranged attack, causing that attack to deal 2d6 additional fire damage if it hits (or 1d6 fire damage if the attack affects multiple creatures). As a swift action, you can expend 4 charges to increase the DC of one spell you cast before the end of your turn by 1.","tags":"Armor Upgrade, Light, Heavy, Powered","templateId":"13545","blockId":"1217477","world":"e46568f9-6e1c-4679-8c10-b3c4f5ec780f","folder":"20653","isShared":"on"}