{"name":"Sz\u00edvos (Ltot'nf Voros Erhedan)","class":"Paladin","level":"3","background":"Sage","race":"Illex","alignment":"NG","proficiency_bonus":"2","strength":"16","dexterity":"12","constitution":"15","intelligence":"12","wisdom":"18","charisma":"18","str_save":"3","dex_save":"1","con_save":"2","int_save":"1","wis_save":"6","cha_save":"6","hit_die":"10","total_hit_dice":"3","acrobatics":"1","animal_handling":"4","arcana":"1","athletics":"3","deception":"4","history":"1","insight":"6","intimidation":"4","investigation":"3","medicine":"4","nature":"1","perception":"6","performance":"4","persuasion":"6","religion":"1","sleight_of_hands":"1","stealth":"1","survival":"4","proficiencies":"| Insight | Investigation | Perception | Persuasion |","armor_class":"18","hit_points":"36","initiative":"1","speed":"30 ft","proficiences_and_languages":"Simple Weapons, Martial Weapons\r\nAll Armor\r\nLanguages: Common, Illic, Xylen, Vielan","attacks":"Weapon | Attack | Damage\r\nMorningstar | 1d20 + 5 | 1d8 + 3 P\r\nJavelin|1d20 + 5 | 1d6 + 3 (Range 30\/120)\r\n","spellcasting":"Spell Save: 14\r\nSpell Attack Modifier: +6","equipment":"10 GP, 0 SP, 0 CP\r\nMorningstar (flavor this to look thematic to the character somehow)\r\nShield\r\n5x Javelins (1d6 P, 30\/120)\r\nBackpack (bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50 ft rope)\r\nChain mail\r\nHoly symbol\r\nBottle of ink + quill\r\nSmall knife\r\nLetter from a dead colleague posing a question I cannot yet answer\r\nCommon clothes","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"P - Divine Health: The divine magic flowing through you makes you immune to disease.\r\n\r\nP - Reduced Darkvision:  You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.\r\n\r\nU - Ferocity:  Once per short rest, you may choose to have advantage on the damage of an attack.\r\n\r\nU - Relentless Endurance:  When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.\r\n\r\nA - Divine Sense:  As an action, until the end of your next turn, you know the location of any Celestial, Fiend, or Undead within 60ft. of you that is not behind total cover. You know the type of any being whose presence you sense, but not its identity. Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the Hallow spell. You can use this feature 5 (CHA+) times, regain all uses on a long rest.\r\n\r\nA* - Divine Smite:  When you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target. The extra damage is 2d8 for a 1st-level, plus 1d8 for each level higher, to a max of 5d8 (4th). The damage increases by 1d8 if the target is an undead or a fiend, to a max of 6d8.\r\n\r\nA - Lay on Hands:  You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level x 5. As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, expend 5 HP from your pool of healing to cure the target of one disease or neutralize one poison affecting it. \r\n\r\nBA - Harness Divine Power:  You can expend a use of your Channel Divinity to fuel your spells. As a bonus action, you touch your holy symbol, utter a prayer, and regain one expended spell slot, the level of which can be no higher than half your proficiency bonus (rounded up). You regain all expended uses when you finish a long rest.\r\n\r\nR - Protection:  When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.\r\n\r\n\r\nOath Spells:\r\n- Shield of Faith\r\n- Thunderwave\r\n\r\n\uf043\uf068\uf061\uf06e\uf06e\uf065\uf06c \uf044\uf069\uf076\uf069\uf06e\uf069\uf074\uf079\r\nChannel Divinity (recharge on short or long rest):\r\nU - Firewall:  When you fail a Wis, Int, or Cha saving throw, you can use your Channel Divinity to reroll the save, possibly changing the failure to a success.\r\n\r\nBA - Overclock:  You can use your Channel Divinity as a bonus action to accelerate your processing ability beyond your normal limits. For 1 minute, or until you are unconscious, your movement speed increases by a number of feet equal to 5 x CHA mod, and opportunity attacks targeting you are made at disadvantage. When you use this Channel Divinity option and at the start of each of your turns while under its effect, you gain temporary HP = CHA mod.\r\n\r\n\r\nPhysical Stats:\r\n5' 9\" (total reach height of 8' 7\")\r\nHigh Jump - 6' w\/ 10' running start, else halved. (Add total reach height to jump to determine highest reach point)\r\nLong Jump - 16' w\/ 10' running start, else halved.","total_spell_slots_1":"2","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"1231204, 1160598, 1017815, 1019565, 1019567, 1040973, 1019575, 1180749, 1208140, 1288613, 985522, 1020931, 1020933, 1172094, 1020958, 1020982","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"1020958, 1179661","hit_points_current":"36","temporary_hit_points":"","hit_dice_used":"3","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"Channel Divinity: 1","available_1st_level_spellslots":"2","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"1231084","world":""}