{"name":"Dremmen Kos","race":"Aasimar","profession":"Hunter","cr":"","size":"Medium","languages":"Common, Undercommon, Abyssal","alignment":"Lawful Neutral","description":"","ideals":"Bring Criminals to justice whilst following the Creed","bonds":"The Creed, His Wife, Samantha Kos","flaws":"Easily angered if his wife is threatened","suggested_environments":"","ac":"18","hitpoints":"6D8+6 (52)","strength":"16","dexterity":"20","constitution":"17","intelligence":"15","wisdom":"15","charisma":"17","movement":"45","fly":"","burrow":"","hover":"","swim":"60","climb":"15","senses":"Passive perception 18","skills":"","savingthrows":"Wisdom\/Strength\/Dexterity","damagevulnerabilities":"Psychic","damageresistances":"Piercing","damageimmunities":"Radiant","conditionimmunities":"Stunned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"Vortex Pistol                                                                               Flail 10 gp 1d8 bludgeoning\/piercing 2 lb. Bypass, ensnaring, wind-up\r\nWeapon (pistol), rare (requires attunement)\r\nThis weapon deals an additional 1d4 lightning damage upon\r\na hit.\r\n\r\nHeavy Pistol d8 piercing Ammunition (range 40\/140), Reload 8","actions":"Shot - Heavy Pistol\r\nBypass\r\nFlexible weapons with the Bypass property are unaffected by\r\nblocking the strength of the blow. These weapons ignore the\r\nAC bonus from non-magical shields and Defensive weapons.","reactions":"","legendaryactions":"Vortex Round. You can spend an action to charge this\r\npistol. When you next take the attack action on your next turn,\r\nthe first shot fired from this pistol forms an unstable\r\ngravimetric anomaly in a 10 foot radius on the space the\r\ncreature you targeted occupies, and detonates at the\r\nbeginning of your next turn. Any creature that starts its turn\r\nwithin 5 feet of the vortex must succeed a DC 13 Strength\r\nsaving throw or be pulled into its boundaries and unable to\r\nleave. A creature within the vortex must succeed a DC 13\r\nStrength saving throw if it wishes to leave its boundaries. If a\r\ncreature ends its turn within the vortex, it takes 1d6 force\r\ndamage. When the vortex detonates, any creature within its\r\nboundaries takes 2d6 lightning and 2d6 force damage.","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"22","blockId":"125032"}