{"name":"Randronored","race":"dragon","profession":"","challenge_rating":"1","proficiency_bonus":"+2","size":"Medium","languages":"Common","alignment":"Chaotic Good","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"16 (natural armor)","hit_points":"12","strength":"15","dexterity":"10","constitution":"13","intelligence":"10","wisdom":"11","charisma":"13","base_movement":"30","fly_movement":"60","burrow_movement":"15","hover_movement":"","swim_movement":"","climb_movement":"","senses":"Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14","skills":"Perception +4, Stealth +2","saving_throws":"DEX +2, CON +3, WIS +2, CHA +3","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Fire","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.\r\n\r\nBreath Weapons (Recharge 5\u20136). Randronored uses one of the following breath weapons.\r\n\r\nFire Breath. Randronored exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.\r\n\r\nSleep Breath. Randronored exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"4897767","source":"","tags":"","isShared":"on","templateId":"3087","blockId":"1298380","world":"38cb154a-1891-4b8f-af2b-7c6eea50f94f","folder":""}