{"name":"Johnny Two-Shoes","race":"Human","profession":"Thief","challenge_rating":"","proficiency_bonus":"2 (Mentor's PB)","size":"Medium","languages":"Common, Utharan, and Thieves Cant","alignment":"Chaotic Neutral","description":"Brown skin, hair, and eyes. Short and thin for his age he looks younger than he is. He only wears one shoe.","ideals":"Johnny believes that social change is the nature of the world. The worthy are brought up and the high are brought down. Johnny believes he will prove himself worthy of a better life.","bonds":"Johnny will always follow his mentor and their commands.","flaws":"Johnny has self doubt and poor self confidence and picks on other people with jokes when he thinks he can get away with it. He also believes those who can't defend what is theirs' don't deserve to keep it.","suggested_environments":"","armor_class":"15","hit_points":"28 Seven times their level (number of d8 Hit Dice equal to their level)","strength":"10","dexterity":"16","constitution":"10","intelligence":"12","wisdom":"10","charisma":"11","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"Passive Perception 10","skills":"Acrobatics +5, Deception +2, Sleight of\r\nHand +7, Stealth +7, Thieves Tools +5","saving_throws":"+2 (PB) to all","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]3RD-LEVEL Low Blow (1\/DAY):[\/b] Using his signature\r\nattack, Johnny attacks a weak point on an\r\nenemy creature, causing it to fall prone. The target\r\nmust succeed on a Constitution saving throw or\r\nsuffer disadvantage on all attacks it makes until the\r\nend of its next turn.\r\n\r\n[b]5TH-LEVEL Flash Powder (1\/DAY):[\/b] Johnny\r\nthrows a satchel of powder at a point he can see\r\nwithin 60 feet, and it explodes in a blinding flash.\r\nEach creature within 5 feet of the flash must make a\r\nConstitution saving throw or be blinded. At the end\r\nof each of its following turns, a blinded creature can\r\nrepeat this saving throw. On a success, the creature\r\nis no longer blinded.\r\n\r\n[b]7TH-LEVEL Smoke Bomb (1\/DAY):[\/b] Johnny\r\nthrows a smoke bomb at a point he can see within\r\n30 feet, and it explodes in a choking cloud with a\r\n20-foot radius. Any creature that enters the cloud\r\nor starts its turn there must make a Constitution\r\nsaving throw. On a failed save, it takes 16 (3d10)\r\npoison damage, or half as much damage on a\r\nsuccessful one. The smoke spreads around corners,\r\nand the area is heavily obscured. This effect lasts\r\nfor 1 minute.","actions":"[b]Signature Attack (Daggers).[\/b] [i]Melee or Ranged Weapon[\/i]\r\n[i]Attack:[\/i] +3 plus PB to hit, reach 5 ft. or range 20\/60 ft.,\r\none target. Hit: 2d4 plus PB piercing damage. Beginning at\r\n7th level, the sneak can make this attack twice, instead of\r\nonce, when they take the Attack action on their turn.","bonus_actions":"Johhny can disengage as a bonus action.","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"3087","blockId":"1304933","world":"0220af57-b89e-4234-b067-9f10f14dbb9e","folder":""}