{"name":"Whelani","race":"Wood-Elf","profession":"Warden","challenge_rating":"3","proficiency_bonus":"+3","size":"Medium","languages":"Common, Elvish, Sylvan","alignment":"Chaotic Good","description":"A Prehnite druid saboteur who infiltrated Aldmeth Tricorne's sky manor and exposed his secrets to the one-shot party. She helped them escape Chalcedon on a stolen skyship and brought them to their desired locations, bringing Wiinken, Calico and Marty safely to Prehn and leaving the others in the foothills of the Ridgefell Mountains.","ideals":"Freedom of all oppressed peoples, loyalty","bonds":"The Grand Arbiters","flaws":"A touch too militant","suggested_environments":"","armor_class":"14","hit_points":"39","strength":"10","dexterity":"13","constitution":"14","intelligence":"10","wisdom":"17","charisma":"11","movement_units":"ft","base_movement":"35","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"","skills":"Perception +6\r\nNature +3\r\nSurvival +6","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"[i]Spellcasting ability is Wisdom (spell save DC 14 to hit with spell attacks +6)[\/i]\r\n[b]1st Level (4 slots):[\/b] Create or Destroy Water, Charm Person, Jump, Cure Wounds, Speak with Animals, Thunderwave, Healing Word, Detect Poison and Disease\r\n[b]2nd Level (3 slots):[\/b] Locate Object, Call Lightning\r\n[b]3rd Level (3 slots):[\/b] Create Food and Water, Moonbeam\r\n","cast_at_will":"Guidance, Thorn Whip, Mending, Produce Flame","cast_one_per_day":"[b]Wild Shape:[\/b]\u00a0Once per day as an action the Warden can magically assume the shape of a beast that he has seen before. The creature must have a maximum CR of 1\/4 and no flying or swimming speed. ","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Animal Friend:[\/b]\u00a0As an action, the Warden can charm a small or smaller animal to follow some simple orders. The creature must succeed on a WIS saving throw against the Warden spellcasting CD. On a failure, the warden can give a simple order with 5 or less words. The creature will only obey the order if it doesn't show any kind of danger to itself. The charm effect lasts for one day. The warden can charm a number of creatures equal to its WIS.\r\n[b]Verdant Keeper:[\/b]\u00a0Due to their connection with nature the Warden can cast a ritual that can greatly increase the growth of an animal or a plant. For each hour focusing on the ritual, the creature\/plant grows 10% of its expected lifespan. Wardens usually retire themselves to regrow an entire region with months of work.\r\n\r\n[b]Racial Features[\/b]\r\n\r\n[b]Fey Ancestry:\u00a0[\/b]You have advantage on saving throws against being charmed, and magic can\u2019t put you to sleep\r\n[b]Darkvision: [\/b]60ft\r\n[b]Trance: [\/b]Meditate for 4 hours instead of sleeping\r\n[b]Keen Senses: [\/b]Proficiency in the Perception skill\r\n[b]Elf Weapon Training: [\/b]Proficiency with the longsword, shortsword, shortbow, and longbow\r\n[b]Mask of the Wild: [\/b]Can attempt to hide in foliage or natural climate phenomena","actions":"[b]Quarterstaff:[\/b] Melee Weapon Attack +3 to hit, reach 5 ft, one target. Hit: 3 (1d6 +0 ) bludgeoning damage.\u00a0\r\n[i]Properties: Versatile (1d8)[\/i]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"5131960","source":"","tags":"Whelani","templateId":"3087","blockId":"1384195","world":"bef4afc9-0189-4291-a1f8-ef128266e425","folder":"","isShared":"on"}