{"name":"Vermincleric","race":"Angenratte","profession":"Support Infantry","challenge_rating":"","proficiency_bonus":"+3","size":"Medium","languages":"Common, Queekish","alignment":"Lawful Evil","description":"The Ratfolk of Attrivicia had many a dangerous encounter with more developed races, of whom would occasionally lose to the incurring forces of the Ratmen. The militaries of the Ratmen would likewise suffer pyrrhic amounts of casualties in every battle and amount often to insurmountable numbers in war. Verminclerics present a solution to the issue, as they have an uncanny ability to channel magical energies and refocus them towards assisting their own kind. \r\n\r\nVerminclerics in battle have been proven vital, using the inventions of the ratmen in combat, such as the Drakax, a combination of a rifle and axe modification. The rifle is loaded with sharp bullets of strange origin, yet often proving that they are capable to pierce the armors of even some Dwarfen units rather incredibly. As such, these Ratfolk are potentially capable of holding their own in combat while also building morale in their comrades during battle.\r\n\r\nVerminclerics are Level IV Angenratte.","ideals":"Focused altruism. (Evil) Verminclerics will focus entirely on assisting those of their own, practically never helping non-Ratfolk creatures. Thus, verminclerics are immensely popular among their own kind.","bonds":"Greater Good. (Obligations) A Vermincleric often will take it upon themselves to provide a spiritual life for their fellow kin in combat and at home.","flaws":"Zealotry. (Personality) The Vermincleric's view of the circumstances in their environment often involves their religious fanaticism.","suggested_environments":"","armor_class":"16 (Chainmail Uniform)","hit_points":"32 [roll:5d6+15]","strength":"13","dexterity":"16","constitution":"16","intelligence":"14","wisdom":"15","charisma":"12","movement_units":"ft.","base_movement":"25","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"Hybridvision","skills":"According to Overall Abilities\r\n\r\n[b]Strength\r\n[br][\/b]\r\nAthletics (+5)\r\n[br]\r\nEndurance (+5)\r\n[br]\r\n[b]Constitution\r\n[br][\/b]\r\nFortitude (+7)\r\n[br]\r\n[b]Intelligence\r\n[br][\/b]\r\nReligion (+6)\r\n[br]\r\nHistory (+6)\r\n[br]\r\n[b]Wisdom\r\n[br][\/b]\r\nMedicine (+6)\r\n[br]\r\nSurvival (+6)\r\n[br]","saving_throws":"Constitution (+7) Intelligence (+6) Wisdom (+6)","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"[b][i][h3][b]Cantrips[\/b].[\/h3]\r\n[\/i][\/b]\r\n[i][b]Spare the Dying[\/b][\/i][i].[\/i] Touch, 1 Action.\r\nStabilizes targeted creature.\r\n\r\n[i][b]Toll the Dead[\/b].[\/i] 60 ft. Range, 1 Action.\r\nWisdom DC 14 - If all hp, 9 [roll:2d8] Necrotic damage.\r\nIf hurt, 13 [roll:2d12] Necrotic damage.\r\n\r\n[h3][b][i]First Level. (3 Slots)[\/i][\/b][\/h3]\r\n[i][b]Cure Wounds.[\/b][\/i] Touch, 1 Action.\r\nHeals for 12 [roll:2d8+3] HP.\r\n\r\n[i][b]Healing Word.[\/b][\/i] 60 ft. Range, 1 Bonus Action.\r\nHeals for 8 [roll:2d4+3] HP.\r\n\r\n[h3][b][i]Second Level. (2 Slots)[\/i][\/b][\/h3]\r\n[i][b]Channel Energy.[\/b][\/i] 60 ft. Range, 3 targets. Action.\r\nHeals for 16 [roll:3d8+3] HP.","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[b][i]Drakax. [\/i][\/b]\r\n[br]\r\nAxe. +5 to hit, single target. 5[roll:1d8+2] Slashing damage.\r\n[br]\r\nLock Rifle. 80\/160 Range. +7 to hit, single target. 10 [roll:2d6 +3] Piercing damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"Angenratte, Infantry, Support","isShared":"on","templateId":"3087","blockId":"1385196","world":"409e587c-0e29-42bd-ac6a-20cc1541265e","folder":"26154"}