{"name":"Aarakocra","overview":"A winged people who originated on the Elemental Plane of Air, aarakocra soar through the sky wherever they wander. The first aarakocra served the Wind Dukes of Aaqa \u2014 mighty beings of air \u2014 and were imbued with a measure of their masters\u2019 power over winds. Their descendants still command echoes of that power.\r\n[br]\r\nFrom below, aarakocra look like large birds and thus are sometimes called birdfolk. Only when they roost on a branch or walk across the ground is their Humanoid nature clear. Standing upright, aarakocra are typically about 5 feet tall, and they have long, narrow legs that taper to sharp talons. Feathers cover their bodies \u2014 usually red, orange, yellow, brown, or gray. Their heads are also avian, often resembling those of parrots or eagles.","image_id":"","ability_score_increase":"When determining your character\u2019s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1.","age":"Aarakocra reach maturity by age 3. Compared to humans, aarakocra don\u2019t usually live longer than 30 years.","alignment":"Most aarakocra are good and rarely choose sides when it comes to law and chaos. Tribal leaders and warriors might be lawful, while explorers and adventurers might tend toward chaotic.","size":"Medium","speed":"Your walking speed is 30 feet.","languages":"Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player\u2019s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.","parent_race":"","sub_races":"","race_features":"[h3]Flight[\/h3]\r\nBecause of your wings, you have a flying speed equal to your walking speed. You can\u2019t use this flying speed if you\u2019re wearing medium or heavy armor.\r\n[h3]Talons[\/h3]\r\nYou have talons that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.\r\n[h3]Wind Caller[\/h3]\r\nStarting at 3rd level, you can cast the Gust of Wind spell with this trait, without requiring a material component. Once you cast the spell with this trait, you can\u2019t do so again until you finish a long rest. You can also cast the spell using any spell slots you have of 2nd level or higher. Intelligence, Wisdom, or Charisma is your spellcasting ability for it when you cast Gust of Wind with this trait (choose when you select this race).","description":"","source":"MPMM","jsondata":"","tags":"Playable Race, Aarakocra","templateId":"5520","blockId":"1398270","world":"4fb9d855-142b-4776-972c-9b680c1d330a","folder":"26519","isShared":"on"}