{"name":"Palischian Footman","challenge_rating":"1\/2","xp":"100","types":"Humanoid","pb":"+2","size":"Medium","sizer":"NONE","languages":"Common","alignment":"Lawful Neutral","description":"While not as numerous as their Warlock Knight counterparts, these footmen are volunteers in their boyar's druzhina retinue, fiercely loyal to their Palischian motherland, and are better-equipped than Warlock Knight jacks. If their officers are killed, the footmen will likely charge the enemy in the hopes of forcing them into a rout.","suggested_environments":"","armor_class":"14 (Scale Mail)","hit_points":"16","strength":"13","dexterity":"12","constitution":"12","intelligence":"10","wisdom":"11","charisma":"11","base_movement_units":"ft","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 10","skills":"Athletics +3","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Formation Tactics [b]- The soldier has advantage on saving throws against being charmed, frightened, grappled, or restrained while it is within 5 feet of at least one ally.","actions":"[b]Multiattack [b]- The soldier makes two melee attacks.\r\n\r\n[b]Spear [b]- 1d6 piercing damage.\r\n\r\n[b]Shield Bash.[\/b] Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be pushed up to 5 feet away from the footman.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"5575375","source":"Homebrew","tags":"","templateId":"2991","blockId":"1413851","world":"35384034-d105-4a88-b4dc-7b07a044abd0","folder":"27510","isShared":"on"}