{"name":"Thinn Balder","race":"Undead (Formerly Human)","profession":"","challenge_rating":"1 (200 XP)","proficiency_bonus":"+2","size":"Medium","languages":"Common","alignment":"Neutral Evil","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"8","hit_points":"45 (6d8 + 18)","strength":"14","dexterity":"7","constitution":"17","intelligence":"7","wisdom":"9","charisma":"8","movement_units":"","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"Darkvision 60', Passive Perception 9","skills":"","saving_throws":"Wisdom +1","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Poison","condition_immunities":"Poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Undead Fortitude[\/i][\/b]. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.[\/p]","actions":"[p][b][i]Multiattack[\/i][\/b]. The zombie makes three attacks: one with its bite & two slam attacks.[\/p]\r\n[p][b][i]Bite[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +4 to hit, reach 5 ft., one target. [i]Hit[\/i]: 4 (1d4 + 2) piercing damage.[\/p]\r\n[p][b][i]Slam[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +4 to hit, reach 5 ft., one target. [i]Hit[\/i]: 5 (1d6 + 2) bludgeoning damage.[\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"Homebrew","tags":"undead, zombie, thinn, balder, mordent, mordentshire","templateId":"3087","blockId":"1414332","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26247","isShared":"on"}