{"name":"Wall of Thorns","level":"6-level","school":"Conjuration","classes":"Druid","castingtime":"1 action","range":"120ft","duration":"Concentration, up to 10 minutes","components":"V, S, M","materials":"A handful of thorns","description":"You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.\r\n\r\nWhen the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes [roll:7d8] piercing damage, or half as much damage on a successful save.\r\n\r\nA creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes [roll:7d8] slashing damage on a failed save, or half as much on a successful save.","higherlevels":"When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.\r\n7th level: [roll:8d8] piercing\/slashing damage\r\n8th level: [roll:9d8] piercing\/slashing damage\r\n9th level: [roll:10d8] piercing\/slashing damage","source":"","tabledata":"","tags":"","templateId":"19"}