{"name":"Fenhound","challenge_rating":"4","xp":"1100","types":"Fiend","pb":"+2","size":"Medium","sizer":"NONE","languages":"-","alignment":"Lawful Evil","description":"","suggested_environments":"Hills, Swamp","armor_class":"18 (Natural Armor)","hit_points":"32 (5d8 + 10)","strength":"18","dexterity":"15","constitution":"14","intelligence":"4","wisdom":"11","charisma":"12","base_movement_units":"","base_movement_in_ft":"40","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 14","skills":"Perception +4, Survival +4","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"Fire; Bludgeoning, Piercing, & Slashing with Nonmagical Weapons","damage_immunities":"Radiant","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Keen Hearing and Smell[\/i][\/b]. The fenhound has advantage on Wisdom (Perception) checks that rely on hearing or smell.[\/p]\r\n[p][b][i]Magical Immunities[\/i][\/b]. The fenhound is immune to any damage or the effects of spells cast by a cleric in the service of a deity of the sun, the moon, moors, or revenge. It is also immune to any damage or the effects of spells cast by a cleric of the Light Domain subclass.[\/p]\r\n[p][b][i]Pack Tactics[\/i][\/b]. The fenhound has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5' of the creature and the ally isn't incapacitated.[\/p]\r\n[p][b][i]Rejuvenation[\/i][\/b]. If the fenhound is killed, upon the next night of the full moon it will reappear in a new body on the same plane of existence and regains all its hit points. The creature responsible for killing the fenhound becomes its new target. An attonement using the [i]Ceremony[\/i] spell can free a creature targeted this way from the fenhound's attention.[\/p]\r\n[p][b][i]Vengeful Tracker[\/i][\/b]. The fenhound knows the distance to & direction of the creature it is targeting, even if the creature & the fenhound are on different planes of existence. If the creature being tracked by the fenhound dies, the revenant knows.[\/p]","actions":"[p][b][i]Multiattack[\/i][\/b]. The fenhound makes two bite attacks.[\/p]\r\n[p][b][i]Bite[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +6 to hit, reach 5 ft., one target. [i]Hit[\/i]: 8 (1d8 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.[\/p]\r\n[p][b][i]Bay (Recharges 5-6)[\/i][\/b]. The fenhound howls to the moon, which can be heard for a mile in every direction. Every creature that can hear the howl must succeed on a DC 13 Charisma saving throw or become frightened for one minute. Any creature of a good alignment has advantage on the saving throw. The creature that is the fenhound's target has disadvantage on the saving throw.[\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"5712306","source":"Homebrew, [i]Ravenloft: Denizens of Darkness[\/i] (3.5e)","tags":"fen, hound, fiend, outsider, ravenloft, mordent","isShared":"on","templateId":"2991","blockId":"1432570","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26261"}