{"name":"Wolf","challenge_rating":"1\/4","xp":"50","types":"beast","pb":"","size":"Medium","sizer":"NONE","languages":"Common (only understands)","alignment":"Unaligned","description":"","suggested_environments":"","armor_class":"13 (natural armor)","hit_points":"11 [roll:2d8+2]","strength":"12","dexterity":"15","constitution":"12","intelligence":"3","wisdom":"12","charisma":"6","base_movement_units":"sq.","base_movement_in_ft":"8","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"passive Perception 13","skills":"Perception +3, Stealth +4","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Keen Hearing and Smell[\/b]. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.\r\n\r\n[b]Pack Tactics[\/b]. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 1 square of the creature and the ally isn't incapacitated.","actions":"[b]Bite[\/b]. Melee Weapon Attack: +4 to hit, reach 1 sq., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"5777350","source":"Monster Manual","tags":"Monster Manual","templateId":"2991","blockId":"1441900","world":"5f6c3db6-4dee-465c-88d6-f9d8144035f1","folder":"29771","isShared":"on"}