{"name":"Homunculus (Create Homunculus)","challenge_rating":"","xp":"","types":"Construct","pb":"Equals your bonus","size":"Tiny","sizer":"NONE","languages":"Speaks the languages you speak","alignment":"","description":"","suggested_environments":"","armor_class":"13 (natural armor)","hit_points":"5","strength":"4","dexterity":"18","constitution":"9","intelligence":"12","wisdom":"10","charisma":"7","base_movement_units":"","base_movement_in_ft":"20","fly_movement_in_ft":"40","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Darkvision 60 ft., Passive Perception 16","skills":"Arkana +3, Insight +3, Stealth +4","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Poison","condition_immunities":"Charmed, Poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Telepathic Bond[\/b]. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.","actions":"[b]Bite[\/b]. [i]Melee Weapon Attack[\/i]: +4 to hit, reach 5 ft., one creature. [i]Hit[\/i]: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.\r\n\r\n[b]Invisibility[\/b]. The homunculus magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the homunculus wears or carries is invisible with it.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","templateId":"2991","blockId":"1453734","world":"21c20cc6-6ab3-4cf6-9b63-3e44ee5bd270","folder":"28737","isShared":"on"}