{"name":"Trumpet Archon","challenge_rating":"14","xp":"11500","types":"Celestial (Archon)","pb":"+5","size":"Medium","sizer":"NONE","languages":"All","alignment":"Lawful Good","description":"","suggested_environments":"Mount Celestia","armor_class":"18 (Plate Armor)","hit_points":"126 (12d8 + 72)","strength":"20","dexterity":"17","constitution":"23","intelligence":"16","wisdom":"16","charisma":"16","base_movement_units":"","base_movement_in_ft":"40","fly_movement_in_ft":"80","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Darkvision 120', Truesight 30', Passive Perception","skills":"Insight +8, Perception +8, Performance +13, Persuasion +8","saving_throws":"Dexterity +8, Constitution +11, Charisma +8","damage_vulnerabilities":"","damage_resistances":"Bludgeoning, Piercing, & Slashing from Nonmagical Attacks","damage_immunities":"Lightning","condition_immunities":"Charmed, Exhaustion, Frightened, Paralyzed, Petrified","spellcasting":"[b][i]Spellcasting[\/i][\/b]. The archon casts one of the following spells, requiring no material components & using Charisma as the spellcasting ability (spell save DC 19, +11 spell attack bonus):\r\n[ul][li]At will: [i]Aid[\/i], [i]Continual Flame[\/i], [i]Detect Evil & Good[\/i], [i]Light[\/i], [i]Message[\/i], [i]Protection from Evil & Good[\/i][\/li][\/ul]\r\n[ul][li]1st-Level (4 slots): [i]Sanctuary[\/i], [i]Shield of Faith[\/i], [i]Thunderwave[\/i][\/li][\/ul]\r\n[ul][li]2nd-Level (3 slots): [i]Enhance Ability[\/i], [i]Lesser Restoration[\/i], [i]Shatter[\/i][\/li][\/ul]\r\n[ul][li]3rd-Level (3 slots): [i]Daylight[\/i], [i]Dispel Magic[\/i], [i]Remove Curse[\/i][\/li][\/ul]\r\n[ul][li]4th-Level (3 slots): [i]Banishment[\/i], [i]Death Ward[\/i][\/li][\/ul]\r\n[ul][li]5th-Level (2 slots): [i]Greater Restoration[\/i], [i]Hallow[\/i], [i]Raise Dead[\/i][\/li][\/ul]\r\n[ul][li]6th-Level (1 slot): [i]Heal[\/i], [i]Hero's Feast[\/i][\/li][\/ul]\r\n[ul][li]7th-Level (1 slot): [i]Resurrection[\/i][\/li][\/ul]","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Aura of Menace[\/i][\/b]. As long as the archon doesn't have the incapacitated condition, each creature of the archon's choice that starts its turn within 20 feet of the archon must make a DC 16 Wisdom saving throw. On a failed save, the creature has the frightened condition until the start of its next turn. On a successful save, the creature is immune to all archons' Aura of Menace for 24 hours.[\/p]\r\n[p][b][i]Magic Resistance[\/i][\/b]. The archon has advantage on saving throws against spells and other magical effects.[\/p]","actions":"[p][b][i]Multiattack[\/i][\/b]. The archon can make three attacks with their divine greatsword.[\/p]\r\n[p][b][i]Divine Greatsword[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +10 to hit, 5' reach, one target. [i]Hit[\/i]: 12 (2d6 + 5) slashing damage, & 7 (2d6) radiant damage.[\/p]\r\n[p][b][i]Trumpet (1\/Day)[\/i][\/b]. The archon can blow on a silver trumpet, producing music of utter clarity & piercing beauty. All creatures of the archon's choice within 100' of the archon that can hear it must succeed on a DC 21 Wisdom saving throw or be paralyzed for 1 minute. As an action, the paralyzed target can repeat their saving throw to end the effect early.[\/p]\r\n[p][b][i]Teleport[\/i][\/b]. The archon teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 120 feet of itself.[\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"5882051","source":"Hombrew, [i]Monster Manual[\/i] (3.5e)","tags":"trumpet, archon, celestial","isShared":"on","templateId":"2991","blockId":"1458471","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26250"}