{"name":"Train Animal","type":"Downtime, General, Manipulate, Skill","slot":"Feat 1","requirements":"Trained in Nature","trigger":"","action":"","description":"You spend time teaching an animal to do a certain action. You can either select a basic action the animal already knows how to do (typically those listed in the Command an Animal action on page 242) or attempt to teach the animal a new basic action. The GM determines the DC of any check required and the amount of time the training takes (usually at least a week). It\u2019s usually impossible to teach an animal a trick that uses critical thinking. If you\u2019re expert, master, or legendary in Nature, you might be able to train more unusual creatures, at the GM\u2019s discretion.","specific_applications":"","performance":"\r\n[b]Success[\/b] The animal learns the action. If it was an action the animal already knew, you can Command the Animal to take that action without attempting a Nature check. If it was a new basic action, add that action to the actions the animal can take when Commanded, but you must still roll.\r\n[b]Failure[\/b] The animal doesn\u2019t learn the trick.","tags":"Downtime, General, Manipulate, Skill","isShared":"on","templateId":"2025","blockId":"1464435","world":"432929a0-c551-4c71-b793-1292bb48be77","folder":"null"}