{"name":"Ivellios Zastriel","character_name":"Ivellios Zastriel","player_name":"Premade Port Renis' Renegades","class":"Warrior","level":"1","background":"Laborer","ancestry__heritages":"Skye Elf","size":"7'2\" (2.18 meters)     219 lbs (99.33 kgs)","alignment":"N\/A, See Notes","traits":"Humanoid, Elf, Warrior","deity":"Sir Kartheart, Feyheart, Captain Black Jeremiah","experience_points":"","hero_points":"1","strength":"16","dexterity":"12","constitution":"14","intelligence":"12","wisdom":"10","charisma":"12","class_main_ability":"STR","class_dc_proficiency":"2","class_dc_item_bonus":"","armor_class_cap":"2","armor_class_item_bonus":"8","armor_class_proficiency":"2","unarmored_proficiency":"2","light_armor_proficiency":"2","medium_armor_proficiency":"2","heavy_armor_proficiency":"2","shield_armor_class_bonus":"2","shield_hardness":"6","shield_break_threshold":"12","shield_max_hp":"24","shield_current_hp":"24","max_hp":"14","hp_anc":"","hp_class":"","hp_other_lvl":"","hp_other_lvl_desc":"","hp_other_once":"","hp_other_once_desc":"","current_hp":"14","temporary_hp":"","resistances_and_immunities":"Sleep Immunity","conditions":"","perception_proficiency":"4","preception_item_bonus":"","senses":"Low-Light Vision","simple_weapon_proficiency":"2","martial_weapon_proficiency":"2","other_weapons_proficiency":"Flail | Trained\r\nTrench Knife | Trained\r\nRecurve Bow | Trained","fortitude_save_proficiency":"4","fortitude_save_item_bonus":"","reflex_save_proficiency":"4","reflex_save_item_bonus":"","will_save_proficiency":"2","will_save_item_bonus":"","saving_throws_notes":"","pbusc":"default","pbusc_custom":"","acrobatics_proficiency":"2","acrobatics_item_modifier":"","acrobatics_armor_penalty":"-2","arcana_proficiency":"0","arcana_item_modifier":"","athlethics_proficiency":"2","athlethics_item_modifier":"","athlethics_armor_penalty":"-2","crafting_proficiency":"0","crafting_item_modifier":"","deception_proficiency":"0","deception_item_modifier":"","diplomacy_proficiency":"0","diplomacy_item_modifier":"","intimidation_proficiency":"2","intimidation_item_modifier":"","medicine_proficiency":"2","medicine_item_modifier":"","nature_proficiency":"0","nature_item_modifier":"","occultism_proficiency":"0","occultism_item_modifier":"","performance_proficiency":"0","performance_item_modifier":"","religion_proficiency":"0","religion_item_modifier":"","society_proficiency":"0","society_item_modifier":"","stealth_proficiency":"0","stealth_item_modifier":"","stealth_armor_penalty":"-2","survival_proficiency":"2","survival_item_modifier":"","thievery_proficiency":"2","thievery_item_modifier":"","thievery_armor_penalty":"-2","lores":"Seafaring | +4; Laborer | +4","melee_strikes":"Flail | [roll: 1d20+6] | [roll:1d8+1d4+4] | Bludgeoning\r\nTrench Knife | [roll: 1d20+6] | [roll: 2d4+3] |  Bludgeoning or Piercing","ranged_strikes":"Recurve Bow | [roll: 1d20+4] | [roll: 1d8+1] | Piercing","speed":"40 feet","movement":"","language":"Elven, Common, Dwarven, Gnomish, Drow","feats_freeform":"[b]Aethyr Sight:[\/b] Elves are beings born of magick, perhaps the first mortal children of creation. Every elf, regardless if they have the Touch or not, is born with Aethyr Sight, able to see into the Aethyr as easily as you or I might see in broad daylight.\r\n\r\n[b]Lowlight Vision:[\/b] As per normal in Pathfinder 2e, all elves have low-light vision.\r\n\r\n[b]Sleep Immunity:[\/b] Elves on Valerick do not sleep as you or me would recognize it, and what's more they are actually physiologically incapable of true sleep. They instead enter a sort of semi aware meditative trance to recuperate when they rest. Elves are immune to sleep based effects of a magick and mundane nature.\r\n\r\n[b]Reactive Strike [pf:ra]:[\/b] Warriors\/Fighters get the ability to make attacks of opportunity for appropriate triggering actions. These include things like trying to leave the Warrior's melee reach, Attempting to cast a spell or attempting a complex item manipulation in melee range of the Warrior. On top of this other triggers can be acquired via feats, as can things like the ability to use this effect with ranged weapons in limited circumstances.\r\n\r\n[b]Shield Block [pf:ra]:[\/b] Warriors\/Fighters start with this feat for free. So long as you took the Raise Shield Action, when you get attacked you may declare a reaction and utilize Shield Block. Your shield's hardness reduces the damage, and then any further damage is taken by the shield, unless it overcomes the broken threshold of the shield, then any further damage is split between the shield and you.\r\n\r\n[b]Training Dice:[\/b] Training is the Warrior's unique dice mechanic in Adventures of Valerick setting\/homebrew. They get a die size they add to the damage with all weapons they are at least Trained with whenever they successfully attack. At 1st level Ivellios adds [roll: 1d4] to all his attacks with weapons he is at least trained with.\r\n\r\n[b]Hefty Hauler[\/b] Skill feat from background. Increases his carry capacity by 2.\r\n\r\n[b]Mental Strength:[\/b] Elves are well known to be mentally tough. They get a bonus equal to 1\/2 their character level (minimum 1) to saves against any mundane or magick effects with the following traits\r\n\r\n[b]Exacting Strike [pf:1a]:[\/b]  [i]Press, Strike, Warrior[\/i] You make a controlled follow-up attack, fully accounting for your momentum. Make a Strike. The Strike gains the following failure effect.\r\n \r\nFailure This attack does not count toward your multiple attack penalty.","ancestry_feats_and_ability":"","skill_feats":"","general_feats":"","class_feats_and_abilities":"","inventory":"","equipment":"","caster_ability":"STR","tradition":"Arcane","spell_attack_proficiency":"0","spell_save_proficiency":"0","spellbook":"","focus_spells":"","focus_points":"","innate_spells":"","cantrips":"","spells1":"","spell_slots_1":"","spells2":"","spell_slots_2":"","spells3":"","spell_slots_3":"","spells4":"","spell_slots_4":"","spells5":"","spell_slots_5":"","spells6":"","spell_slots_6":"","spells7":"","spell_slots_7":"","spells8":"","spell_slots_8":"","spells9":"","spell_slots_9":"","spells10":"","spell_slots_10":"","notes":"[center][h2][b]Extra Saves[\/b][\/h2][\/center]\r\n[table][tr][th]Save (Attribute)[\/th][th]Proficiency[\/th][th]Total Modifier[\/th][th]Roll[\/th][\/tr][tr][td]Power Save (Strength)[\/td][td]Trained[\/td][td]+6[\/td][td][roll: 1d20+6][\/td][\/tr][tr][td]Logic Save (Intelligence)[\/td][td]Untrained[\/td][td]+1[\/td][td][roll: 1d20+1][\/td][\/tr][tr][td]Ego Save (Charisma)[\/td][td]Untrained[\/td][td]+1[\/td]\r\n[td][roll: 1d20+1][\/td][\/tr][\/table]\r\n\r\n[center][h2][b]Extra Skills Table[\/b][\/h2][\/center]\r\n[table][tr][th]Skill[\/th][th]Attribute[\/th][th]Proficiency[\/th][th]Roll[\/th][\/tr][tr][td]Animal Care-Taking[\/td][td]Wisdom[\/td][td]Untrained[\/td][td][roll:1d20+1][\/td][\/tr][tr][td]Drive (____)[\/td][td]Dexterity[\/td][td]Untrained[\/td][td][roll:1d20+1][\/td][\/tr][tr][td]Investigate[\/td][td]Intelligence[\/td][td]Untrained[\/td][td]Can't Roll[\/td][\/tr][tr][td]Intuition[\/td][td]Wisdom[\/td][td]Untrained[\/td][td][roll: 1d20][\/td][\/tr][tr][td]Navigation (___)[\/td][td]Wisdom[\/td][td]Untrained[\/td][td][roll: 1d20][\/td][\/tr][tr][td]Ride (___)[\/td][td]Dexterity[\/td][td]Untrained[\/td][td][roll: 1d20-1][\/td][\/tr][tr][td]Bribery[\/td][td]Charisma[\/td][td]Untrained[\/td][td][roll: 1d20+1][\/td][\/tr][\/table]","track_spell_1":"","track_spell_2":"","track_spell_3":"","track_spell_4":"","track_spell_5":"","track_spell_6":"","track_spell_7":"","track_spell_8":"","track_spell_9":"","track_spell_10":"","tags":"","templateId":"4357","blockId":"1464614","world":"9ebe8bbc-a3dd-42b1-92a7-5aa224c2693f","folder":"31461","isShared":"on"}