{"name":"Coil Light Gun","item_type":"Weapon","rarity":"Common","price":"N\u00a5 13.500","weight":"65lb.","properties":"AP, auto-heavy (2d8), heavy, magnetic, reload (40 shots)\r\n[p][url:https:\/\/dnd5e.wikidot.com\/fighter:gunslinger:firearm-properties][h2]D&D Firearm Rules[\/h2][\/url][\/p]\r\n[p]Check [b]Weapon Properties & Groups[\/b] for [b]Heavy, Magnetic & AP[\/b] properties[\/p]\r\n[p]@[[h2]Weapon Properties[\/h2]](technology:8351a5ab-da2b-4bd4-80e2-c6bcd4151ba2)[\/p]\r\n[b]@[[h2]Weapon Groups[\/h2]](technology:06c2a9e1-6e7b-4008-93fa-590c2de725c8)[\/b]\r\n[p][img:|left|350][\/p]\r\n","description":"Developed shortly after basic pincher technology, the arc rifle employs a high-powered electrostatic discharge similar to actual lightning. It\u2019s an energy hog, with a limited magazine capacity but offsets that by delivering incredible amounts of damage to the target. Additionally, the arc rifle is capable of jumping from target to target, hitting multiple creatures at once.\r\n\r\n[b]Jumping (7th level):[\/b]\r\nWhen you hit a target with the arc rifle, make an additional attack against the nearest creature in range. The damage is reduced by one step plus one additional step for every 10 feet (1d12 > 1d10 > 1d8 > 1d6 > 1d4 > 0). Repeat this until the damage reaches zero.\r\n[i]Example:[\/i] After striking, if two additional targets are 5 feet and 20 feet away, the damage is 1d10 for the second target, and 1d4 for the third.","armor_class":"","strength_requirement":"Tech Level 3","weapon_subtype":"Simple Ranged","weapon_damage":"1d10","weapon_secondary_damage":"","weapon_damage_type":"Piercing","weapon_range":"300\/1200ft","attunement":"","source":"Ultramodern5 Redux","image_gallery_id":"","tags":"Heavy","templateId":"2999","blockId":"1492458","world":"7843607a-0fcf-472b-a3ec-f8f4753d5630","folder":"33621","isShared":"on"}