{"name":"Tenome","challenge_rating":"3","xp":"700","types":"Undead","pb":"+2","size":"Medium","sizer":"NONE","languages":"Any languages it knew in life","alignment":"Neutral Evil","description":"","suggested_environments":"Any Climate; Urban","armor_class":"13","hit_points":"39 (6d8 + 12)","strength":"15","dexterity":"16","constitution":"14","intelligence":"9","wisdom":"10","charisma":"8","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Blindsense 30', Darkvision 120', Passive Perception 12","skills":"Investigation +1, Perception +2, Survival +2","saving_throws":"Wisdom +2","damage_vulnerabilities":"","damage_resistances":"Cold, Necrotic","damage_immunities":"","condition_immunities":"Frightened, Paralyzed, Sleep","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Evasion[\/i][\/b]. When the tenome is subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. [\/p]\r\n[p][b][i]Keen Hearing & Smell[\/i][\/b]. The tenome has advantage on Wisdom (Perception) checks that rely on hearing or smell.[\/p]\r\n[p][b][i]Turn Resistance[\/i][\/b]. The tenome has advantage on any saving throws against any effect that turns undead.[\/p]","actions":"[p][b][i]Multiattack[\/i][\/b]. The tenome makes three Slam attacks. [\/p]\r\n[p][b][i]Slam[\/i][\/b]. [i]Weapon Melee Attack[\/i]: +4 to hit, reach 5', one target. [i]Hit[\/i]: 9 (2d6 + 2) bludgeoning damage.[\/p]\r\n[p][b][i]Bone Drain[\/i][\/b]. The tenome can touch one creature that is willing, grappled by the tenome, incapacitated, or restrained. It then uses its necrotic powers to attempt to liquify & absorb the target's bones. The target must succeed on a DC 12 Constitution saving throw or take 5 (1d6 + 2) necrotic damage & have their Constitution score lowered by 2 (1d4). On a success, the target only suffers the necrotic damage. For each point of the target's Constitution score that is lowered with this feature, the tenome gains 5 temporary hit points. [\/p]\r\n[p]If the targeted creature's Constitution score reaches 0 due to this feature, the targeted creature dies with its entire skeleton being liquified & absorbed by the tenome. The targeted creature's body will reanimate as a [i]Boneless[\/i] in 3 (1d6) days. If the creature is to be resurrected, it must first have its skeleton restored by casting the [i]Regenerate[\/i] spell or similiar magic. [\/p]","bonus_actions":"[p][b][i]Aggressive[\/i][\/b]. The tenome can move up to its speed toward a hostile creature that it can see.[\/p]\r\n[p][b][i]Beggar's Embrace[\/i][\/b]. If the tenome successfully hits a target with a Slam attack as an Action or Reaction, then it can attempt to grapple the target. [\/p]","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6176785","source":"Homebrew","tags":"tenome, undead, eyes on hands, yokai, ","isShared":"on","templateId":"2991","blockId":"1499959","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26247"}