{"name":"Flesh Golem","challenge_rating":"1","xp":"","types":"Construct","pb":"","size":"Medium","sizer":"NONE","languages":"Understands Daedric But Can't Speak","alignment":"Lawful Evil","description":"[b]Harvesting:[\/b] [blocklink:1480427], Common Soul","suggested_environments":"","armor_class":"9","hit_points":"30 (4d8+12) [roll:4d8+12]","strength":"15","dexterity":"8","constitution":"16","intelligence":"5","wisdom":"14","charisma":"6","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"darkvision 60 ft, passive Perception 12","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Fire, Poison","condition_immunities":"Poisoned","spellcasting":"[b]Innate Spellcasting.[\/b] The flesh golem's innate spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no spell slots:","cast_at_will":"@[Infestation](spell:080d536d-7960-477e-8244-d37372407428), @[Poison Spray](spell:3aa962b7-65ba-4d5a-8e7d-c03050b45865)","cast_one_per_day":"@[Ray of Sickness](spell:c768ab8d-57ff-47ed-af49-76f6a88ca621)","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[b]Slam.[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 6 (1d6 + 2) bludgeoning damage.\r\n\r\n[b]Fire Bolt.[\/b] Ranged Spell Attack: +4 to hit, range 60\/120, one target. Hit: 6 (1d10) fire damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6241263","source":"","tags":"Construct, CR 1","isShared":"on","templateId":"2991","blockId":"1506848","world":"f4f8efb5-511a-4465-a937-ff6eb7572bd9","folder":"31473"}