{"name":"pudding","challenge_rating":"1\/8","xp":"","types":"","pb":"","size":"Small","sizer":"NONE","languages":"n\/a","alignment":"neutral","description":"[h1|68672f86-d828-4f9a-9dcf-fe177d56a6ee]traits[\/h1]\r\n[p]**D EFAULT PASSIVES**[br][br][b]Sap Sipper: [\/b][i]If hit by a acid damage, it takes no damage and instead absorbs the energy, granting advantage on its next attack.[\/i][\/p]\r\n[p][b]Hydration: [\/b][i]This Pok\u00e9mon is unaffected by negative status ailments in water or during rainy weather.[\/i][\/p]\r\n[p][b]Gooey: [\/b][i]When this Pok\u00e9mon is hit with a melee attack, roll 1d4. On a result of 3 or 4, the attacker's speed is reduced to 0 until the end of its next turn.[br]BONUS ABILITY:[br][\/i]Divine Vessel. Your companion can use a cleric Channel Divinity option from the ones to which you have access Once it has done so, it can\u2019t do so again until you finish a long rest. If a Channel Divinity option is improved by later class features, the companion doesn\u2019t benefit from those When you reach 11th level, your companion regains the ability to use Channel Divinity when you finish a short or long rest.[\/p]\r\n[p]Bonus Trainer Improvement: Danger Sense and +2 hit dice\u00a0[\/p]\r\n[color:#bebdb8][p]If any of the ____ traits or actions require a saving throw, it is always against the ____ save DC, as calculated below.[\/p][\/color]\r\n[p]Save DC = 8 + the Trainer\u2019s proficiency bonus + the ____ Constitution modifier[\/p]\r\n[p][br][u]Danger Sense[\/u][\/p]\r\n[p]Prerequisite: Become a Trainer\u2019s companion[\/p]\r\n[p]Type: Passive (companion)[\/p]\r\n[p]Goomy gains an uncanny sense of when things aren\u2019t as they should be, giving you an edge when Goomy dodge perils. Goomy has Advantage on Dexterity saving throws unless it has the Incapacitated condition.[br][br]**LEVELED PASSIVES**[br][br][u]Harden I: [\/u]The _____ gains a +2 bonus to its AC while it isn\u2019t wearing armor. [br][br][u]Slimey[\/u][\/p]\r\n[p]Prerequisite: 3rd-level Trainer[\/p]\r\n[p]Type: Passive (companion)[\/p]\r\n[p]The Gloomy has advantage on any ability checks or saving throws it makes to avoid or escape being grappled or restrained.[\/p]\r\n[p][br][u]Iron Shell[\/u][\/p]\r\n[p]Prerequisite: 5th-level Trainer, Evolve I (Hisuian)[\/p]\r\n[p]Type: Passive (companion)[\/p]\r\n[p]While Sliggoo isn\u2019t wearing armour, its base AC is 12 + its Constitution modifier. The benefit of Harden still applies.[\/p]\r\n[p][br][u]Harden II[\/u][\/p]\r\n[p]Prerequisite: 9th-level tamer, Harden I[\/p]\r\n[p]Type: Passive (companion)[\/p]\r\n[p]The Sliggoo gains a +2 bonus to its AC while it isn\u2019t wearing armour This improvement is in addition to the bonus from Harden I and Iron Shell.[\/p]\r\n[p][br][u]Multiattack[\/u][\/p]\r\n[p]Prerequisite: 5th-level Trainer[\/p]\r\n[p]Type: Active (action)[\/p]\r\n[p]As an action, ____ can make two Tackle attacks or Two Bubble attacks[br][br][br]**EVOS**[br][br][u]Evolve I[\/u][\/p]\r\n[p]Prerequisite: 5th-level Trainer[\/p]\r\n[p]Type: Passive (companion)[\/p]\r\n[p]Goomy evolves into Sliggoo, its size increases to Small and its Hit Die size increases to a d6 (its hit point maximum consequently increases by 1 for each of its Hit Dice). Additionally Sliggoo\u2019s bubble attack deals an additional 1d6 cold damage (7 (2d6) total). This increases by 1d6 when its Trainer reaches 11th level(10 (3d6) total) and 17th level(14 (4d6) total).[\/p]\r\n[p]When you take this feature you can choose to evolve into Standard Sliggoo or Hisuian Sliggoo. Certain abilities will require you to take Standard or Hisuian form.[\/p]\r\n[p][br][br][br][\/p]\r\n[p][br][\/p]\r\n[p][br][\/p]\r\n[p][br][\/p]\r\n[p][br][br][br][\/p]\r\n[p][\/p]\r\n","suggested_environments":"","armor_class":"19","hit_points":"18hp (3d6+2)","strength":"14","dexterity":"11","constitution":"16","intelligence":"6","wisdom":"10","charisma":"10","base_movement_units":"20","base_movement_in_ft":"","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"","skills":"[p]survival +2[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"advantage on restrain or grapple","damage_vulnerabilities":"","damage_resistances":"fire, lightning","damage_immunities":"acid","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][\/p]\r\n[p][\/p]\r\n[p][br][br][br][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p][b]Tackle[\/b]. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) Slashing damage.[br][br][b]Bubble.[\/b] Ranged Spell Attack: +5 to hit, reach 60 ft., one target. Hit: 5 (1d4 + 3) force damage additionally 1d6 cold damage[\/p]\r\n[p][br][u]ABSORB. melee weapon attack: [\/u]Goomy attempts to absorb some of a target's health. Make a melee attack. On a hit, the creature takes 1d12\u00a0 acid damage. Half the damage done is restored the Gloomy as health. This action can be used up to a number of times equal to the trainer\u2019s proficiency bonus.[br][br][u]Dragon Breath[\/u][\/p]\r\n[p]Prerequisite: 5th-level Trainer[\/p]\r\n[p]Type: Active (action)[\/p]\r\n[p]As an action, the ____ can unleash a torrent of elemental energy Each creature in a 5-foot-wide, 30-foot-long line must make a Dexterity saving throw, taking 17 (5d6) damage on a failed save, or half as much damage on a successful one[\/p]\r\n[p]After the ____ uses this action, it can\u2019t do so again until its tamer finishes a short or long rest.[\/p]\r\n[p]When the dragonling\u2019s trainer reaches 9th level, this action\u2019s damage increases to 24 (7d6).[\/p]\r\n[p][br][u]Dragon Breath[\/u][\/p]\r\n[p]Prerequisite: 5th-level Trainer[\/p]\r\n[p]Type: Active (action)[\/p]\r\n[p]As an action, the ____ can unleash a torrent of elemental energy Each creature in a 5-foot-wide, 30-foot-long line must make a Dexterity saving throw, taking 17 (5d6) damage on a failed save, or half as much damage on a successful one[\/p]\r\n[p]After the ____ uses this action, it can\u2019t do so again until its tamer finishes a short or long rest.[\/p]\r\n[p]When the dragonling\u2019s trainer reaches 9th level, this action\u2019s damage increases to 24 (7d6).[\/p]\r\n[p][\/p]\r\n[p][u]Solid Stance[\/u][\/p]\r\n[p]Prerequisite: 9th-level Trainer, Evolution I (Hisuian)[\/p]\r\n[p]Type: Active (action)[\/p]\r\n[p]Sliggoo can cast Reinforce at will on itself.[\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"2991","blockId":"1526781","world":""}