{"name":"Barbarian (lvl 3)","race":"Any race","profession":"","challenge_rating":"1","proficiency_bonus":"+2","size":"Medium","languages":"Common","alignment":"Any","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"13 (unarmoured defence)","hit_points":"26 (4d8+10)","strength":"17","dexterity":"10","constitution":"16","intelligence":"8","wisdom":"10","charisma":"8","movement_units":"","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"passive Perception 10","skills":"Athletics +5, Survival +2","saving_throws":"Constitution +5 ","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Rage (can be used twice per long rest)[\/b]. Fighting with primal ferocity, the Barbarian can enter a rage as a bonus action. Gaining advantage on Strength checks and Strength saving throws. Gaining a +2 bonus to the damage rolls that use Strength and gaining resistance to bludgeoning, piercing, and slashing damage. The rage lasts for 1 minute. It ends early if the Barbarian is knocked unconscious or if thier turn ends and they haven\u2019t attacked a hostile creature since thier last turn or taken damage since then.","actions":"[b]Iron Battleaxe.[\/b] Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit: (1d12+3) slashing damage.\r\n\r\n[b]Iron Spear (3).[\/b] Melee or Ranged Weapon Attack: +5 to hit, reach 5ft or range 20\/60, one target. Hit: (1d6+3) piercing damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"6468019","source":"","tags":"","isShared":"on","templateId":"3087","blockId":"1532161","world":"f4f8efb5-511a-4465-a937-ff6eb7572bd9","folder":"31804"}