{"name":"Kin Abomination","challenge_rating":"1","xp":"200","types":"Kin, Feral","pb":"+2","size":"Medium","sizer":"NONE","languages":"One Language (whatever language they spoke prior to becoming an abomination)","alignment":"Chaotic Neutral","description":"","suggested_environments":"","armor_class":"11","hit_points":"39hp (6d8+12)","strength":"16","dexterity":"12","constitution":"14","intelligence":"6","wisdom":"7","charisma":"6","base_movement_units":"ft","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]Darkvision 60 ft., passive Perception 8[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"","saving_throws":"Constitution +4","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Poison","condition_immunities":"Frightened, Poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[p][i][b]Bite.[\/b][\/i][i] Melee Weapon Attack:[\/i] +3 to hit, reach 5 ft., one target. [i]Hit:[\/i] (3d4+3) puncture damage.[\/p]\r\n[p][i][b]Fists.[\/b][\/i][i] Melee Weapon Attack:[\/i] +3 to hit, reach 5 ft., one target.[i] Hit:[\/i] (2d4+3) contusion damage. If the target has any Aptitude at the time of being hit, they must succeed on a DC 13 Charisma saving throw or (1d4) Aptitude is drained from their pool.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"2991","blockId":"1545888","world":"dfc8e783-394a-4de2-b6c3-724ab1c6e66e","folder":"38692"}