{"name":"Conjure Mock Animals","spell_level":"1-level","casting_time":"1 action","range":"30ft.","components":"Verbal, Somatic","materials":"","duration":"Concentration, 10 minutes","school":"Conjuration","attack":"","effect":"Summon","higher_levels":"","classes":"Druid, Ranger","spell_description":"You summon fey spirits that take the outward appearance of animals, but merely to serve as a distraction and trap for the unwary. The spell functions as conjure animals, but each mock animal has only 1 hit point and deals only 1 damage on a hit regardless of its appearance.\u00a0\r\n\r\nWhen a mock animal is dropped to 0 hit points, it explodes in a flash of light, dealing 2d4 radiant damage to all creatures within 5 feet of it. Each creature that takes damage must make a Dexterity saving throw. On a failed save, the creature is blinded for 1 round. Exploding mock animals do not deal this damage to other mock animals.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1549368","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}