{"name":"Core Hound","challenge_rating":"","xp":"","types":"Elemental Beast","pb":"uses Hunter's proficiency bonus","size":"Large","sizer":"NONE","languages":"","alignment":"Neutral","description":"Core hounds are hulking beasts of molten fury, their twin heads dripping flame and lava. They are terrifying companions capable of searing battlefield control and sustained offense.","suggested_environments":" Volcanic plains, molten caverns, and the elemental chaos of fire.","armor_class":"14 + your proficiency bonus","hit_points":"8 + eight times your hunter level","strength":"18","dexterity":"12","constitution":"16","intelligence":"4","wisdom":"12","charisma":"6","base_movement_units":"","base_movement_in_ft":"40","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Darkvision 60 ft., Passive Perception 11","skills":"Perception +1 + your proficiency bonus, Intimidation + your proficiency bonus","saving_throws":"Str + your proficiency bonus, Con + your proficiency bonus","damage_vulnerabilities":"","damage_resistances":"Fire","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Fiery Hide.[\/b] When a creature hits the core hound with a melee weapon attack, the attacker takes fire damage equal to your Wisdom modifier (minimum 1).\r\n\r\n[b]Molten Step (Level 13+):[\/b] The core hound can leave a trail of fire behind when it moves. Until the start of your next turn, any creature that moves through the trail takes 2d6 fire damage (once per turn).","actions":"[b]Bite.[\/b] Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target.Hit: 2d6 + your Wisdom modifier piercing damage + 1d6 fire damage. Damage increases to 3d6 + 1d6 fire at level 11, and 4d6 + 1d6 fire at level 17.\r\n\r\n[b]Lava Roar (Recharge 5\u20136):[\/b] The core hound exhales flame in a 15-foot cone. Each creature in the area must make a Dexterity saving throw (DC = 8 + your proficiency bonus + your Wisdom modifier), taking 6d6 fire damage on a failed save, or half as much on a success.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","templateId":"2991","blockId":"1550966","world":"1d440ebb-ccd0-40cd-90e4-4e557e1081d7","folder":"null","isShared":"on"}