{"name":"Blood to Acid","spell_level":"9-level","casting_time":"1 action","range":"60ft.","components":"Verbal, Somatic","materials":"","duration":"Instant","school":"Transmutation","attack":"CON Save","effect":"Acid","higher_levels":"","classes":"Wizard with Alkemancy Specialization","spell_description":"When you cast this spell, you designate a creature within range and convert its blood into virulent acid. The target must make a Constitution saving throw. On a failed save, it takes 10d12 acid damage and is [tooltip:While you have the Stunned condition, you experience the following effects: Incapacitated (You have the Incapacitated condition.), Saving Throws Affected (You automatically fail Strength and Dexterity saving throws.), Attacks Affected (Attack rolls against you have Advantage.)]stunned[\/tooltip] by the pain for 1d4 rounds. On a successful save, it takes half the damage and isn\u2019t [tooltip:While you have the Stunned condition, you experience the following effects: Incapacitated (You have the Incapacitated condition.), Saving Throws Affected (You automatically fail Strength and Dexterity saving throws.), Attacks Affected (Attack rolls against you have Advantage.)]stunned[\/tooltip]. Creatures without blood, such as constructs and plants, are not affected by this spell. If blood to acid is cast on a creature composed mainly of blood, such as a [blocklink:1537506] or a [blocklink:1554699], the creature is slain by the spell if its saving throw fails.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1554698","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}