{"name":"Bandit Thug L2","level":"2","rarity":"Common","alignment":"","size":"Medium","traits":"Humanoid","type":"","imageid":"","about":"A common bandit thug, a leg breaker, mugger, enforcer, etc.  May be leading a few lesser bandits or acting as muscle for a less martially inclined bandit.","perception":"+8","languages":"Common","skills":"Acrobatics +6, Athletics +8, Intimidation +6, Stealth +4, Thievery +4","str_mod":"+4","dex_mod":"+2","con_mod":"+3","int_mod":"+1","wis_mod":"+1","cha_mod":"+2","items":"Mace, Crossbow (10 bolts), Studded Leather, Buckler","ac":"18 (+19 with buckler raised)","st_fort":"+11","st_ref":"+8","st_will":"+5","st_notes":"","hp":"36","immunities":"","weaknesses":"","resistances":"","speed":"25 ft","melee":"Mace +11(shove), 1d6+6 Bludgeoning","ranged":"Crossbow +9, 1d8 Piercing","abilities":"[b]Orc Ferocity:[\/b](IF HALF ORC) [b]Frequency:[\/b] once per day [b]Trigger:[\/b] you would be reduced to 0 hit points but not immediately killed.\r\n[br]Fierceness in battle runs through your blood, and you refuse to fall from your injuries no matter how terrible they may be. You avoid being knocked out and remain at 1 Hit Point, and your wounded condition increases by 1. \r\n[br]\r\n[b]Reactive Shield:[\/b][b]Trigger:[\/b] An enemy hits you with a melee Strike\r\n[br]You can snap your shield into place just as you would take a blow, avoiding the hit at the last second. You immediately use the Raise a Shield action and gain your shield\u2019s bonus to AC. The circumstance bonus from the shield applies to your AC when you\u2019re determining the outcome of the triggering attack.\r\n[br]\r\n[b]Shield Block:[\/b][b]Trigger:[\/b] While you have your shield raised, you would take physical damage (bludgeoning, piercing, or slashing) from an attack.\r\n[br]You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield\u2019s Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.\r\n[br]\r\n[b]Reactive Strike[\/b][b]Trigger:[\/b]A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it\u2019s using.\r\n[br]You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike.","spells":"","rituals":"","description":"","jsondata":"","tags":"","isShared":"on","templateId":"5003","blockId":"1567507","world":"9fc65e5d-b844-4001-be3f-0c042b0a42c7","folder":"null"}