{"name":"Viper","level":"-1","rarity":"","alignment":"","size":"tiny","traits":"animal","type":"creature","imageid":"","about":"Each member of this family of venomous snakes has long, hinged fangs that inject potent venom into their prey. Different vipers inject different types of venom, which might result in paralysis, extreme pain and swelling, blood clotting, or even the sudden stopping of the victim's heart.\r\n\r\n[b]Recall Knowledge - Animal (Nature)[\/b] DC 13[br]\r\n[b]Unspecific Lore[\/b] DC 11[br]\r\n[b]Specific Lore[\/b] DC 8[br]","perception":"+5; [tooltip:The monster can see in dim light as though it were bright light, so it ignores the concealed condition due to dim light.]low-light vision[\/tooltip], [tooltip:Scent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma. If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.]scent[\/tooltip] (imprecise) 30 feet","languages":"","skills":"Acrobatics +5, Athletics +1 (+4 to Climb), Stealth +5, Survival +3","str_mod":"-3","dex_mod":"+4","con_mod":"+0","int_mod":"-4","wis_mod":"+1","cha_mod":"-2","items":"","ac":"14","st_fort":"+2","st_ref":"+7","st_will":"+5","st_notes":"","hp":"8","immunities":"","weaknesses":"","resistances":"","speed":"20 feet, climb 20 feet, swim 20 feet","melee":"[b]Fangs[\/b] [pf:1a] +6 [+2\/-2] (agile, finesse, reach 0 feet), [roll:1d8-3] piercing plus viper venom","ranged":"","abilities":"[b]Viper Venom[\/b] (poison) [b]Saving Throw[\/b] DC 16 Fortitude; [b]Maximum Duration[\/b] 4 rounds; [b]Stage 1[\/b] [roll:1d8] poison damage (1 round)[br][br]\r\n[b]Slink[\/b] [pf:ra] [b]Trigger[\/b] A creature ends its movement adjacent to the viper or within the viper's space; [b]Effect[\/b] The viper Strides, Climbs, or Swims up to 10 feet (or up to the relevant Speed, if that Speed is less than 10 feet). It must end its movement in a location that isn't within 5 feet of a foe. This movement doesn't trigger reactions.","spells":"","rituals":"","description":"","jsondata":"","tags":"animal, creature","isShared":"on","templateId":"5003","blockId":"1570055","world":"3109bd40-5042-46df-a9f9-d5fb8a2b4295","folder":"38076"}