{"name":"Kobold Egg Guardian","level":"3","rarity":"","alignment":"","size":"small","traits":"humanoid, kobold","type":"creature","imageid":"6878573","about":"Kobold egg guardians are some of the best warriors in a tribe, tasked with protecting the next generation. They pledge to give their lives to protect the tribe's eggs, though not before exhausting all their tricks.\r\n\r\n[b]Recall Knowledge - Humanoid (Society):[\/b] DC 18[br]\r\n[b]Unspecific Lore:[\/b] DC 16[br]\r\n[b]Specific Lore:[\/b] DC 13\r\n","perception":"+9; [tooltip:A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level darkness spell, block normal darkvision.]darkvision[\/tooltip]","languages":"Common, Sakvroth","skills":"Acrobatics +9, Athletics +11, Deception +9, Diplomacy +9","str_mod":"+3","dex_mod":"+3","con_mod":"+1","int_mod":"+0","wis_mod":"+0","cha_mod":"+3","items":"crossbow (20 bolts), leather armour, longspear","ac":"19","st_fort":"+9","st_ref":"+12","st_will":"+6","st_notes":"","hp":"48","immunities":"","weaknesses":"","resistances":"","speed":"25 feet","melee":"[b]Longspear[\/b] [pf:1a] +12 [+7\/+2] (reach 10 feet), [roll:1d8+5] piercing[br]\r\n[b]Claw[\/b] +12 [+8\/+4] (agile, unarmed), [roll:1d4+5] slashing","ranged":"[b]Crossbow[\/b] +12 [+7\/+2] (range increment 120 feet, reload 1), [roll:1d8+2] piercing","abilities":"[b]Immobilizing Thrust[\/b] [pf:2a] The kobold egg guardian makes a longspear Strike. If the Strike hits, the target must attempt a DC 20 Reflex save. On a failure, the creature is [tooltip:You are incapable of movement. You can't use any actions that have the move trait. If you're immobilized by something holding you in place and an external force would move you out of your space, the force must succeed at a check against either the DC of the effect holding you in place or the relevant defense (usually Fortitude DC) of the monster holding you in place.]immobilised[\/tooltip] until the kobold egg guardian moves, attacks with the longspear, or is no longer wielding the longspear.[br][br]\r\n[b]Luring Retreat[\/b] [pf:2a] (auditory, mental, visual) The kobold egg guardian screams and Strides up to their Speed. Each enemy who sees or hears the kobold egg guardian must succeed at a DC 17 Will save or be [tooltip:You're compelled to focus your attention on something, distracting you from whatever else is going on around you. You take a \u20132 status penalty to Perception and skill checks, and you can't use concentrate actions unless they (or their intended consequences) are related to the subject of your fascination, as determined by the GM. For instance, you might be able to Seek and Recall Knowledge about the subject, but you likely couldn't cast a spell targeting a different creature. This condition ends if a creature uses hostile actions against you or any of your allies.]fascinated[\/tooltip] by the egg guardian for 1 round. On the creature's turn, it must use at least 1 action (or 2 actions on a critical failure) to move closer to the kobold egg guardian (while avoiding obvious dangers). Regardless of the result of the save, targets are then immune to Luring Retreat for 24 hours.\r\n","spells":"","rituals":"","description":"","jsondata":"","tags":"creature, humanoid, kobold","isShared":"on","templateId":"5003","blockId":"1571153","world":"3109bd40-5042-46df-a9f9-d5fb8a2b4295","folder":"38076"}