{"name":"Breath Control","type":"General","slot":"Feat 1","requirements":"","trigger":"","action":"","description":"You can breathe even in hazardous or sparse air. You can hold your breath for 25 times as long as usual before suffocating. You gain a +1 circumstance bonus to saving throws against inhaled threats, such as inhaled poisons, and if you roll a success on such a saving throw, you get a critical success instead.","specific_applications":"","performance":"","tags":"","templateId":"2025","blockId":"1578937","world":"0c099b36-60f1-4fa1-ae29-2ba000c30b7f","folder":"null","isShared":"on"}