{"name":"Ea Nasir","race":"Human","profession":"Merchant\/adventurer","cr":"1\/8 ","size":"Medium","languages":"Common","alignment":"Neutral Evil","description":"Ea-Nasir is an ancient Mesopotamian copper merchant, originally from the city of Ur, who is infamous for selling low-quality copper ingots and treating customers with contempt. \r\n\r\nTraders, innkeepers, proprietors of taverns and shops, caravan-masters and hawkers of dubious wares\u2014wherever there are goods to sell, there are[b] merchants[\/b] to sell them. They can be found at every level of the social order; the junk peddler, the tavern-master, the courtesan, and the fine art dealer are all merchants, however much their income and clientele may vary.\r\n\r\n*This is a fictionalized Merchant character, based on a historical person. IYKYK and if you don't, look him up, seriously! ;) ","ideals":"Wealth, power, business,","bonds":"Wants to be extremely rich, as well as powerful, achieving this dream through business and trade, and is not afraid of being underhanded in this pursuit.","flaws":"Extremely greedy and can be underhanded. He can be extremely superficial and lies regularly. While charming,  he can overestimate how effective these charms are","suggested_environments":"Traveling Merchants","ac":"10","hitpoints":"14","strength":"10","dexterity":"10","constitution":"10","intelligence":"10","wisdom":"12","charisma":"14","movement":"17","fly":"","burrow":"","hover":"","swim":"","climb":"","senses":"Passive perception 11","skills":"Insight +3, Persuasion +6","savingthrows":"Strength +3, Constitution +4.","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20\/60 ft., one target. Hit: 2 (1d4) type damage.","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"Appraisal Expertise. The merchant has advantage on any Intelligence (Investigation), Intelligence (History), or Wisdom (Perception) check to evaluate, appraise, or recall information about a type of goods in which it commonly trades. ","actions":"Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20\/60 ft., one target. Hit: 2 (1d4) type damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"human, merchant, ","isShared":"on","templateId":"22","blockId":"1588877","world":"1dd0e07c-0b4e-44b7-ab03-185e91a03ee1","folder":"null"}