{"name":"Scython","race":"Tiefling","profession":"Ferryman","challenge_rating":"4","proficiency_bonus":"3","size":"Medium","languages":"Common, Infernal","alignment":"Neutral Good","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"15 (studded leather)","hit_points":"87 [roll:12d8+24]","strength":"16","dexterity":"18","constitution":"12","intelligence":"14","wisdom":"11","charisma":"14","movement_units":"","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"[p]darkvision 60ft. passive perception 10[\/p]\r\n[p][\/p]\r\n","skills":"[p]Athletics + 8,  History +5,  Stealth +8[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"Str +4, Dex +6, Wis +2","damage_vulnerabilities":"","damage_resistances":"fire","damage_immunities":"","condition_immunities":"","spellcasting":"[p][i][b]Innate Spellcasting. [\/b][\/i]Scythons spellcasting ability is Charisma (spell save DC 12). Scython can innately cast the following spells, requiring no material components: [br][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","cast_at_will":"[p][blocklink:1154950] [\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","cast_one_per_day":"[p][blocklink:1180893], [blocklink:1600953] [\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b]Mage Slayer: [\/b]When Scython damages a creature that is concentrating on a spell, that creature has disadvantage on the saving throw it makes to maintain its concentration. He also has advantage on saving throws against spells cast by creatures within 5 feet of him.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p][b]Multiattack. [\/b]Scython makes three melee attacks: two with his scimitar and one with his dagger. Or Scython makes two ranged attacks with his daggers. [\/p]\r\n[p][br][b]Scimitar: [\/b]Melee Weapon Attack +7 to hit, reach 5ft, one target. [i]Hit: [\/i]6 (1d6 + 4) slashing damage. [\/p]\r\n[p][br][b]Dagger: [\/b][i]Melee or Ranged Weapon Attack: [\/i]+7 to hit, reach 5ft or range 20\/60 ft, one target. [i]Hit: [\/i](1d6 + 3) piercing damage. [\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"[p][i][b]Parry. [\/b][\/i]Scython adds 2 to his AC against one melee attack that would hit him. To do so, he must see the atttacker and be wielding a melee weapon. [\/p]\r\n[p][i][b]Caster Counterattack: [\/b][\/i]When a creature within 5 feet of  Scython casts a spell, he can make a melee weapon attack against that creature.[\/p]\r\n[p][\/p]\r\n","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"3087","blockId":"1600950","world":"2e10c6d2-b152-45cb-acfa-988e012895e0","folder":"2af5c0ce-a37b-11f0-b3cc-1224bc67b5c8"}