{"name":"Deffgob Stompa","race":"Goblinoid Mek","profession":"Assault Mek","challenge_rating":"5","proficiency_bonus":"+3","size":"Large","languages":"","alignment":"Any Evil","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"16 ('Eavy Skrap Armor)","hit_points":"105 [roll:10d10+50]","strength":"16","dexterity":"6","constitution":"20","intelligence":"10","wisdom":"9","charisma":"9","movement_units":"ft","base_movement":"25","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"Redvision","skills":"According to Overall Abilities\r\n[br]\r\n[b][i]Strength\r\n[br][\/i][\/b]\r\nAthletics (+6)\r\n[br]\r\nEndurance (+6)\r\n[br]\r\n[b][i]Constitution\r\n[br][\/i][\/b]\r\nRecovery (+8)\r\n[br]\r\nResilience (+8)\r\n[br]\r\n[b][i]Wisdom\r\n[br][\/i][\/b]\r\nPerception (+2)","saving_throws":"Strength (+6) Constitution (+8)","damage_vulnerabilities":"","damage_resistances":"Bludgeoning, Slashing, Piercing, Cold, Fire, Thunder, Lightning","damage_immunities":"","condition_immunities":"Blinded, Charmed, Frightened, Poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b][i]Unique Traits.\r\n[br][\/i][\/b]\r\n[i]Deff-Terror.\r\n[br][\/i]\r\nA Stompa has twice proficiency in Intimidation, and can use the [i]Armor of Terror[\/i] action.\r\n[br]\r\n[i]Clear Visors.\r\n[br][\/i]\r\nA Deffgob Stompa treats fog and darkness as though they were in light. Lights on the mek allow it to illuminate its environment.\r\n[br]\r\n[i]Armor of da Skrap.\r\n[br][\/i]\r\nThe armor of these meks brings the user a strong guard of protections. It has a resistance specifically against non-magickal bludgeoning, slashing, and piercing variants. Other forms of damage are included.","actions":"[b][i]Multiattack.[\/i][\/b] A Deffgob Stompa can make two attacks with its Gobclaws, the two appendages on its arms.\r\n[br]\r\n[i]Gobclaw.[\/i] +6 to hit, single target. 5 ft. range, 14 [roll:2d10+3] Piercing damage.\r\n[br]\r\n[i]Armor of Terror. [\/i]30 foot range, single target. Wisdom DC 13 or be Frightened for 1 minute. The effect can be stopped with a success on the creature's next turn.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"Irithi, Goblin, Mek, Assault","isShared":"on","templateId":"3087","blockId":"1605063","world":"409e587c-0e29-42bd-ac6a-20cc1541265e","folder":"9d051b4f-d96b-49a9-87cd-a093d5507724"}