{"name":"Wendigo","challenge_rating":"6","xp":"2,300","types":"Monstrosity","pb":"+4","size":"Large","sizer":"NONE","languages":"Understands basic Common and Sylvan but can't speak","alignment":"Unaligned","description":"A large, creature with it's grey skin pulled tightly over it's skeletal body. \r\nThe Wendigo has a deer skull for a head, and discoloured fur lightly covering it's back. \r\nWendigo's are driven by hunger, and need to feed often or they risk getting increadibly weak. ","suggested_environments":"Tundra\r\nForest","armor_class":"16","hit_points":"196 [roll:22d12+64]","strength":"17","dexterity":"13","constitution":"15","intelligence":"3","wisdom":"12","charisma":"11","base_movement_units":"ft","base_movement_in_ft":"35","fly_movement_in_ft":"0","burrow_movement_in_ft":"0","swim_movement_in_ft":"0","climb_movement_in_ft":"0","senses":"Darkvision 60ft\r\nPassive Perception 13","skills":"","saving_throws":"Strength","damage_vulnerabilities":"Fire","damage_resistances":"N\/A","damage_immunities":"N\/A","condition_immunities":"Charmed, Frightened","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Driven by Hunger.[\/b] On it's turn, the [b]Wendigo[\/b] must use it's [b]Consume Prey[\/b] action if it can, and will only attack creatures that would make viable corpses for this action, or that attacked the [b]Wendigo[\/b] first. \r\n\r\n[b]Keen Smell.[\/b] The [b]Wendigo[\/b] has advantage on Wisdom (Perception) checks that rely on smell. \r\n\r\n[b]Light Sensitivity.[\/b] When in bright light, the [b]Wendigo[\/b] has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight. \r\n\r\n[b]Rampage.[\/b] When the [b]Wendigo[\/b] reduces a creature to 0 hit points with a melee attack, it can take a bonus action to move up to half it's speed and make a [b]Claw[\/b] attack. \r\n\r\n[b]Regeneration.[\/b] The [b]Wendigo[\/b] regains 12 hit points at the start of it's turn. If the [b]Wendigo[\/b] takes Fire damage, this trait doesn't function at the start of the [b]Wendigo[\/b]'s next turn. The [b]Wendigo[\/b] only dies if it starts its turn with 0 hit points and doesn't regenerate. ","actions":"[b]Multiattack.[\/b] The [b]Wendigo[\/b] makes 2[b] Claw[\/b] attacks or 1 [b]Claw[\/b] attack and 1 [b]Bite[\/b] attack. \r\n\r\n[b]Claw.[\/b] Melee weapon attack +6 [roll:1d20+6] to hit, reach 5ft, one target. Hit: [roll:1d8+3] Slashing damage. \r\n\r\n[b]Bite.[\/b] Melee weapon attack +5 [roll:1d20+5] to hit, reach 5ft, one target. Hit: [roll:1d10+4] Piercing damage. \r\n\r\n[b]Tear.[\/b] Melee weapon attack +3 [roll:1d20+6] to hit, reach 5ft, one target. Hit: [roll:1d6+3+2d12+4] Slashing or Piercing (1d6+3) and Force (2d12+4) damage. \r\n\r\n[b]Consume Prey.[\/b] (Recharge 3-6) The [b]Wendigo[\/b] eats a humanoid or beastial corpse of size small to large, the [b]Wendigo[\/b] gains [roll:2d6+4] temprorary hit points and destroys the corpse. ","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"The hunting grounds of a Wendigo are devoid of all animal life, especially deer and wild boar. ","motivation":"A never ending hunger. Especially for human flesh. ","tactics":"None. ","image_gallery_id":"","source":"Homebrew","tags":"wendigo,north amarica,folklore,monster,hungry","templateId":"2991","blockId":"1638506","world":"84ee430e-71c3-4078-abc6-167ce8843ec1","folder":"395cf05e-fbcb-4a68-b89b-435a81904ede","isShared":"on"}