{"name":"Infestation","level":"0-level (Cantrip)","school":"Conjuration","classes":"Druid, Sorcerer, Warlock, Wizard, Cleric (Nature Domain), Cleric (Strength Domain), Fighter (Eldritch Knight), Rogue (Arcane Trickster)","castingtime":"1 Action","range":"30ft","duration":"Instantaneous","components":"V, S, M","materials":"A living flea","description":"You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range. The target must succeed on a Constitution saving throw, or it takes 1d6 poison damage and moves 5 feet in a random direction if it can move and its speed is at least 5 feet. Roll a d4 for the direction: 1, north; 2, south; 3, east; or 4, west. This movement doesn't provoke opportunity attacks, and if the direction rolled is blocked, the target doesn't move. ","higherlevels":"The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). ","source":"","tabledata":"","tags":"Talonz, Spells,Cantrips","isShared":"1","templateId":"19","blockId":"169255"}