{"name":"Noble","race":"","profession":"Noble","cr":"1\/8","size":"Medium","languages":"any two languages","alignment":"Any","description":"Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners. The noble's statistics can also be used to represent courtiers who aren't of noble birth.","ideals":"","bonds":"","flaws":"","suggested_environments":"","ac":"15","hitpoints":"9hp (2d8) [roll:2d8]","strength":"11","dexterity":"12","constitution":"11","intelligence":"12","wisdom":"14","charisma":"16","movement":"30","fly":"0","burrow":"0","hover":"0","swim":"10","climb":"15","senses":"Passive perception 12","skills":"Persuasion +5, Deception +5, Insight +4","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"","actions":"[b]Rapier.[\/b] Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.","reactions":"[b]Parry.[\/b] The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"noble,monster manual","isShared":"1","templateId":"22","blockId":"19464"}