{"name":"Baboon","cr":"0 (10 XP)","types":"Beast","size":"Small","languages":"","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"12","hitpoints":"3 [roll:1d6]","strength":"8","dexterity":"14","constitution":"11","intelligence":"4","wisdom":"12","charisma":"6","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"30","senses":"passive Perception 11","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Pack Tactics.[\/i][\/b] The baboon has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.","actions":"[b][i]Bite.[\/i][\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+1|+1] to hit, reach 5 ft., one target. [i]Hit:[\/i] 1 [roll:1d4-1] piercing damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"beast,ape","templateId":"21","blockId":"221"}