{"name":"Last Breath","level":"1-level","school":"Conjuration","classes":"Druid, Sorcerer, Wizard","castingtime":"1 Action ","range":"Touch","duration":"Concentration, up to 10 minute","components":" V, S, M ","materials":"a vial of water","description":"You raise your hands in a grasping gesture around a\r\ncreature's neck and begin to fill their lungs with water. The\r\ntarget must succeed on a Constitution saving throw or take\r\n1d8 cold damage, and on your turn(s), you can use your\r\naction to deal 1d8 cold damage to the target automatically.\r\nWhile the target is affected by the spell, it is considered to\r\nbe holding its breath. The target can hold its breath for 1 + its\r\nConstitution modifier minutes (minimum of 30 seconds),\r\nthen begins choking. The spell ends if you use your action to\r\ndo anything else or the target moves more than 30 feet away\r\nfrom you or dies. At the end of each of its turns, the target can\r\nmake a Constitution saving throw. On a success, the spell\r\nends.\r\n\r\nThis spell has no effect on creatures who don't need to\r\nbreathe or can breathe underwater.\r\n","higherlevels":"","source":"Grimlore's Grimoire","tabledata":"","tags":"Spell,Druid,Sorcerer,Wizard,1st Level","templateId":"19","blockId":"241950","isShared":"on"}